Lines Matching defs:object

381          *      to a single program object. [...] The error INVALID_OPERATION
382 * is generated if [...] another shader object of the same type
468 * handles/IDs exist in the hash table until the object is really
471 * object itself might linger until its refcount goes to zero.
1335 * object that is active for any shader stage, then the newly generated
1543 any two active samplers in the current program object are of
1546 any active sampler in the current program object refers to a texture
1557 * Check: any two active samplers in the current program object are of
1786 _mesa_GetInfoLogARB(GLhandleARB object, GLsizei maxLength, GLsizei * length,
1790 if (is_program(ctx, object)) {
1791 get_program_info_log(ctx, object, maxLength, length, infoLog);
1793 else if (is_shader(ctx, object)) {
1794 get_shader_info_log(ctx, object, maxLength, length, infoLog);
1803 _mesa_GetObjectParameterivARB(GLhandleARB object, GLenum pname, GLint *params)
1807 if (is_program(ctx, object)) {
1812 get_programiv(ctx, object, pname, params);
1815 else if (is_shader(ctx, object)) {
1820 get_shaderiv(ctx, object, pname, params);
1830 _mesa_GetObjectParameterfvARB(GLhandleARB object, GLenum pname,
1834 _mesa_GetObjectParameterivARB(object, pname, iparams);
2229 * object established by UseProgram, that program is considered current
2231 * object (section 2.14.PPO), the program bound to the appropriate
2232 * stage of the pipeline object is considered current."
2437 * "When a program object's LINK_STATUS is FALSE, its program binary
2638 * object to the gl_program object referred to by the gl_linked_shader.