Lines Matching refs:Scissor
40 * supplied data. It also does \b not call \c dd_function_table::Scissor.
48 if (x == ctx->Scissor.ScissorArray[idx].X &&
49 y == ctx->Scissor.ScissorArray[idx].Y &&
50 width == ctx->Scissor.ScissorArray[idx].Width &&
51 height == ctx->Scissor.ScissorArray[idx].Height)
54 if (ctx->Scissor.EnableFlags)
60 ctx->Scissor.ScissorArray[idx].X = x;
61 ctx->Scissor.ScissorArray[idx].Y = y;
62 ctx->Scissor.ScissorArray[idx].Width = width;
63 ctx->Scissor.ScissorArray[idx].Height = height;
73 * "Scissor sets the scissor rectangle for all viewports to the same
123 * Verifies the parameters and updates __struct gl_contextRec::Scissor. On a
125 * the dd_function_table::Scissor callback.
306 memcpy(ctx->Scissor.WindowRects, newval,
308 ctx->Scissor.NumWindowRects = count;
309 ctx->Scissor.WindowRectMode = mode;
322 /* Scissor group */
323 ctx->Scissor.EnableFlags = 0;
324 ctx->Scissor.WindowRectMode = GL_EXCLUSIVE_EXT;