Lines Matching defs:index
145 * Define count scissor boxes starting at index.
147 * \param index index of first scissor records to set
182 "glScissorArrayv: index (%d) width or height < 0 (%d, %d)",
194 * \param index index of scissor records to set
202 scissor_indexed_err(struct gl_context *ctx, GLuint index, GLint left,
208 function, index, left, bottom, width, height);
210 if (index >= ctx->Const.MaxViewports) {
212 "%s: index (%d) >= MaxViewports (%d)",
213 function, index, ctx->Const.MaxViewports);
219 "%s: index (%d) width or height < 0 (%d, %d)",
220 function, index, width, height);
224 _mesa_set_scissor(ctx, index, left, bottom, width, height);
228 _mesa_ScissorIndexed_no_error(GLuint index, GLint left, GLint bottom,
232 _mesa_set_scissor(ctx, index, left, bottom, width, height);
236 _mesa_ScissorIndexed(GLuint index, GLint left, GLint bottom,
240 scissor_indexed_err(ctx, index, left, bottom, width, height,
245 _mesa_ScissorIndexedv_no_error(GLuint index, const GLint *v)
248 _mesa_set_scissor(ctx, index, v[0], v[1], v[2], v[3]);
252 _mesa_ScissorIndexedv(GLuint index, const GLint *v)
255 scissor_indexed_err(ctx, index, v[0], v[1], v[2], v[3],