Lines Matching defs:stride
236 int dstStride, stride, j, texelBytes, bytesPerRow;
248 &map, &stride, ctx->ReadBuffer->FlipY);
258 if (dstStride == stride && dstStride == bytesPerRow) {
264 map += stride;
287 int stride, dstStride, j;
299 &map, &stride, fb->FlipY);
313 map += stride;
335 int dstStride, stride;
357 &map, &stride, fb->FlipY);
372 map += stride;
399 GLint stride;
405 &map, &stride, fb->FlipY);
424 map += stride;
656 int stride, i;
666 &map, &stride, fb->FlipY);
675 map += stride;