Lines Matching refs:Attrib
155 ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3], 0.0F, 1.0F );
249 shine = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_SHININESS][0];
410 GLfloat *objnorm = ctx->Current.Attrib[VERT_ATTRIB_NORMAL];
476 ctx->Current.RasterDistance = ctx->Current.Attrib[VERT_ATTRIB_FOG][0];
501 ctx->Current.Attrib[VERT_ATTRIB_COLOR0]);
503 ctx->Current.Attrib[VERT_ATTRIB_COLOR1]);
511 COPY_4V(tc, ctx->Current.Attrib[VERT_ATTRIB_TEX0 + u]);
731 ctx->Current.RasterDistance = ctx->Current.Attrib[VERT_ATTRIB_FOG][0];
737 = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][0], 0.0F, 1.0F);
739 = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][1], 0.0F, 1.0F);
741 = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][2], 0.0F, 1.0F);
743 = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3], 0.0F, 1.0F);
745 = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][0], 0.0F, 1.0F);
747 = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][1], 0.0F, 1.0F);
749 = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][2], 0.0F, 1.0F);
751 = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][3], 0.0F, 1.0F);
759 ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texSet] );