Lines Matching defs:value
332 GLushort value = s[i];
333 SWAP2BYTE(value);
334 indexes[i] = value;
349 GLshort value = s[i];
350 SWAP2BYTE(value);
351 indexes[i] = value;
366 GLuint value = s[i];
367 SWAP4BYTE(value);
368 indexes[i] = value;
383 GLint value = s[i];
384 SWAP4BYTE(value);
385 indexes[i] = value;
400 GLfloat value = s[i];
401 SWAP4BYTE(value);
402 indexes[i] = (GLuint) value;
418 GLhalfARB value = s[i];
419 SWAP2BYTE(value);
420 indexes[i] = (GLuint) _mesa_half_to_float(value);
435 GLuint value = s[i];
436 SWAP4BYTE(value);
437 indexes[i] = value & 0xff; /* lower 8 bits */
452 GLuint value = s[i*2+1];
453 SWAP4BYTE(value);
454 indexes[i] = value & 0xff; /* lower 8 bits */
747 GLTYPE value = src[i]; \
750 SWAP2BYTE(value); \
752 SWAP4BYTE(value); \
755 depthValues[i] = GLTYPE2FLOAT(value); \
766 * \param depthMax max value for returned GLushort or GLuint values
868 GLuint value = src[i];
870 SWAP4BYTE(value);
872 zValues[i] = value & 0xffffff00;
882 GLuint value = src[i];
884 SWAP4BYTE(value);
886 depthValues[i] = (value >> 8) * scale;
895 GLfloat value = src[i * 2];
897 SWAP4BYTE(value);
899 depthValues[i] = value;
914 GLhalfARB value = src[i];
916 SWAP2BYTE(value);
918 depthValues[i] = _mesa_half_to_float(value);
1404 /* Clamp Luminance value from 64-bit to 32-bit. Consider if we need