Lines Matching refs:rowD
103 const t(*rowD)[e] = (const t(*)[e]) srcRowD; \
110 const t *rowD = (const t *) srcRowD; \
125 rowD[j][e], rowD[k][e]); \
140 rowD[j][e], rowD[k][e]); \
148 + rowD[j][e] + rowD[k][e]) * 0.125F; \
159 const GLfloat dj = _mesa_half_to_float(rowD[j][e]); \
160 const GLfloat dk = _mesa_half_to_float(rowD[k][e]); \
1053 const GLuint *rowD = (const GLuint *) srcRowD;
1061 + ((uint64_t) rowD[j] + (uint64_t) rowD[k]));
1076 const GLint rowDr0 = rowD[j] & 0x1f;
1077 const GLint rowDr1 = rowD[k] & 0x1f;
1084 const GLint rowDg0 = (rowD[j] >> 5) & 0x3f;
1085 const GLint rowDg1 = (rowD[k] >> 5) & 0x3f;
1092 const GLint rowDb0 = (rowD[j] >> 11) & 0x1f;
1093 const GLint rowDb1 = (rowD[k] >> 11) & 0x1f;
1114 const GLint rowDr0 = rowD[j] & 0xf;
1115 const GLint rowDr1 = rowD[k] & 0xf;
1122 const GLint rowDg0 = (rowD[j] >> 4) & 0xf;
1123 const GLint rowDg1 = (rowD[k] >> 4) & 0xf;
1130 const GLint rowDb0 = (rowD[j] >> 8) & 0xf;
1131 const GLint rowDb1 = (rowD[k] >> 8) & 0xf;
1138 const GLint rowDa0 = (rowD[j] >> 12) & 0xf;
1139 const GLint rowDa1 = (rowD[k] >> 12) & 0xf;
1163 const GLint rowDr0 = rowD[j] & 0x1f;
1164 const GLint rowDr1 = rowD[k] & 0x1f;
1171 const GLint rowDg0 = (rowD[j] >> 5) & 0x1f;
1172 const GLint rowDg1 = (rowD[k] >> 5) & 0x1f;
1179 const GLint rowDb0 = (rowD[j] >> 10) & 0x1f;
1180 const GLint rowDb1 = (rowD[k] >> 10) & 0x1f;
1187 const GLint rowDa0 = (rowD[j] >> 15) & 0x1;
1188 const GLint rowDa1 = (rowD[k] >> 15) & 0x1;
1212 const GLint rowDr0 = (rowD[j] >> 11) & 0x1f;
1213 const GLint rowDr1 = (rowD[k] >> 11) & 0x1f;
1220 const GLint rowDg0 = (rowD[j] >> 6) & 0x1f;
1221 const GLint rowDg1 = (rowD[k] >> 6) & 0x1f;
1228 const GLint rowDb0 = (rowD[j] >> 1) & 0x1f;
1229 const GLint rowDb1 = (rowD[k] >> 1) & 0x1f;
1236 const GLint rowDa0 = (rowD[j] & 0x1);
1237 const GLint rowDa1 = (rowD[k] & 0x1);
1261 const GLint rowDr0 = rowD[j] & 0x3;
1262 const GLint rowDr1 = rowD[k] & 0x3;
1269 const GLint rowDg0 = (rowD[j] >> 2) & 0x7;
1270 const GLint rowDg1 = (rowD[k] >> 2) & 0x7;
1277 const GLint rowDb0 = (rowD[j] >> 5) & 0x7;
1278 const GLint rowDb1 = (rowD[k] >> 5) & 0x7;
1299 const GLint rowDr0 = rowD[j] & 0xf;
1300 const GLint rowDr1 = rowD[k] & 0xf;
1307 const GLint rowDg0 = (rowD[j] >> 4) & 0xf;
1308 const GLint rowDg1 = (rowD[k] >> 4) & 0xf;
1327 const GLint rowDr0 = rowD[j] & 0x3ff;
1328 const GLint rowDr1 = rowD[k] & 0x3ff;
1335 const GLint rowDg0 = (rowD[j] >> 10) & 0x3ff;
1336 const GLint rowDg1 = (rowD[k] >> 10) & 0x3ff;
1343 const GLint rowDb0 = (rowD[j] >> 20) & 0x3ff;
1344 const GLint rowDb1 = (rowD[k] >> 20) & 0x3ff;
1351 const GLint rowDa0 = (rowD[j] >> 30) & 0x3;
1352 const GLint rowDa1 = (rowD[k] >> 30) & 0x3;
1378 rgb9e5_to_float3(rowD[j], rowDj);
1382 rgb9e5_to_float3(rowD[k], rowDk);
1405 r11g11b10f_to_float3(rowD[j], rowDj);
1409 r11g11b10f_to_float3(rowD[k], rowDk);