Lines Matching refs:rowBr0
521 const GLint rowBr0 = rowB[j] & 0x1f;
531 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2;
546 const GLint rowBr0 = rowB[j] & 0xf;
560 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2;
576 const GLint rowBr0 = rowB[j] & 0x1f;
590 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2;
606 const GLint rowBr0 = (rowB[j] >> 11) & 0x1f;
620 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2;
637 const GLint rowBr0 = rowB[j] & 0x3;
647 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2;
663 const GLint rowBr0 = rowB[j] & 0xf;
669 const GLint r = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2;
684 const GLint rowBr0 = rowB[j] & 0x3ff;
698 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2;
1072 const GLint rowBr0 = rowB[j] & 0x1f;
1094 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1,
1110 const GLint rowBr0 = rowB[j] & 0xf;
1140 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1,
1159 const GLint rowBr0 = rowB[j] & 0x1f;
1189 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1,
1208 const GLint rowBr0 = (rowB[j] >> 11) & 0x1f;
1238 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1,
1257 const GLint rowBr0 = rowB[j] & 0x3;
1279 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1,
1295 const GLint rowBr0 = rowB[j] & 0xf;
1309 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1,
1323 const GLint rowBr0 = rowB[j] & 0x3ff;
1353 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1,