Lines Matching refs:rowAr1
520 const GLint rowAr1 = rowA[k] & 0x1f;
531 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2;
545 const GLint rowAr1 = rowA[k] & 0xf;
560 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2;
575 const GLint rowAr1 = rowA[k] & 0x1f;
590 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2;
605 const GLint rowAr1 = (rowA[k] >> 11) & 0x1f;
620 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2;
636 const GLint rowAr1 = rowA[k] & 0x3;
647 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2;
662 const GLint rowAr1 = rowA[k] & 0xf;
669 const GLint r = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2;
683 const GLint rowAr1 = rowA[k] & 0x3ff;
698 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2;
1071 const GLint rowAr1 = rowA[k] & 0x1f;
1094 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1,
1109 const GLint rowAr1 = rowA[k] & 0xf;
1140 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1,
1158 const GLint rowAr1 = rowA[k] & 0x1f;
1189 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1,
1207 const GLint rowAr1 = (rowA[k] >> 11) & 0x1f;
1238 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1,
1256 const GLint rowAr1 = rowA[k] & 0x3;
1279 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1,
1294 const GLint rowAr1 = rowA[k] & 0xf;
1309 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1,
1322 const GLint rowAr1 = rowA[k] & 0x3ff;
1353 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1,