Lines Matching defs:rowAb1
528 const GLint rowAb1 = (rowA[k] >> 11) & 0x1f;
533 const GLint blue = (rowAb0 + rowAb1 + rowBb0 + rowBb1) >> 2;
553 const GLint rowAb1 = (rowA[k] >> 8) & 0xf;
562 const GLint blue = (rowAb0 + rowAb1 + rowBb0 + rowBb1) >> 2;
583 const GLint rowAb1 = (rowA[k] >> 10) & 0x1f;
592 const GLint blue = (rowAb0 + rowAb1 + rowBb0 + rowBb1) >> 2;
613 const GLint rowAb1 = (rowA[k] >> 1) & 0x1f;
622 const GLint blue = (rowAb0 + rowAb1 + rowBb0 + rowBb1) >> 2;
644 const GLint rowAb1 = (rowA[k] >> 5) & 0x7;
649 const GLint blue = (rowAb0 + rowAb1 + rowBb0 + rowBb1) >> 2;
691 const GLint rowAb1 = (rowA[k] >> 20) & 0x3ff;
700 const GLint blue = (rowAb0 + rowAb1 + rowBb0 + rowBb1) >> 2;
1087 const GLint rowAb1 = (rowA[k] >> 11) & 0x1f;
1098 const GLint b = FILTER_SUM_3D(rowAb0, rowAb1, rowBb0, rowBb1,
1125 const GLint rowAb1 = (rowA[k] >> 8) & 0xf;
1144 const GLint b = FILTER_SUM_3D(rowAb0, rowAb1, rowBb0, rowBb1,
1174 const GLint rowAb1 = (rowA[k] >> 10) & 0x1f;
1193 const GLint b = FILTER_SUM_3D(rowAb0, rowAb1, rowBb0, rowBb1,
1223 const GLint rowAb1 = (rowA[k] >> 1) & 0x1f;
1242 const GLint b = FILTER_SUM_3D(rowAb0, rowAb1, rowBb0, rowBb1,
1272 const GLint rowAb1 = (rowA[k] >> 5) & 0x7;
1283 const GLint b = FILTER_SUM_3D(rowAb0, rowAb1, rowBb0, rowBb1,
1338 const GLint rowAb1 = (rowA[k] >> 20) & 0x3ff;
1357 const GLint b = FILTER_SUM_3D(rowAb0, rowAb1, rowBb0, rowBb1,