Lines Matching defs:offset
56 * value and the offset into struct gl_context in an array of structs. Then
58 * the offset to get the int we need.
223 int offset;
701 * pointer + offset" pattern, so we have this function to catch all
825 v->value_int = *(GLuint *) ((char *) array + d->offset);
847 v->value_int = *(GLint *) ((char *) ctx + d->offset) + 1;
853 p = (GLuint *) ((char *) ctx + d->offset);
969 ctx->Texture.Unit[unit].CurrentTex[d->offset]->Name;
1039 ((char *) ctx->Array.VAO + d->offset);
1541 default: /* *e is a offset into the extension struct */
1634 *p = ((char *) ctx->DrawBuffer + d->offset);
1637 *p = ((char *) ctx + d->offset);
1640 *p = ((char *) ctx->Array.VAO + d->offset);
1645 *p = ((char *)&ctx->Texture.FixedFuncUnit[index] + d->offset);
1759 params[0] = INT_TO_BOOLEAN(d->offset);
1876 params[0] = (GLfloat) d->offset;
2002 params[0] = d->offset;
2137 params[0] = d->offset;
2264 params[0] = d->offset;
2409 memcpy(data, &d->offset, size);
3378 params[0] = INT_TO_FIXED(d->offset);