Lines Matching refs:Attachment
209 struct gl_renderbuffer_attachment *att = &fb->Attachment[i];
282 struct gl_renderbuffer_attachment *att = &fb->Attachment[i];
411 * ctx->DrawBuffer->Attachment[BUFFER_DEPTH].Renderbuffer.DepthBits.
423 if (fb->Attachment[i].Renderbuffer) {
424 const struct gl_renderbuffer *rb = fb->Attachment[i].Renderbuffer;
452 if (fb->Attachment[i].Renderbuffer) {
453 const struct gl_renderbuffer *rb = fb->Attachment[i].Renderbuffer;
463 if (fb->Attachment[BUFFER_DEPTH].Renderbuffer) {
465 fb->Attachment[BUFFER_DEPTH].Renderbuffer;
470 if (fb->Attachment[BUFFER_STENCIL].Renderbuffer) {
472 fb->Attachment[BUFFER_STENCIL].Renderbuffer;
477 if (fb->Attachment[BUFFER_ACCUM].Renderbuffer) {
479 fb->Attachment[BUFFER_ACCUM].Renderbuffer;
554 fb->_ColorDrawBuffers[output] = fb->Attachment[buf].Renderbuffer;
580 = fb->Attachment[fb->_ColorReadBufferIndex].Renderbuffer;
694 const struct gl_renderbuffer_attachment *att = fb->Attachment;
953 return rfb->Attachment[rfb->_ColorReadBufferIndex].Renderbuffer;
956 return rfb->Attachment[BUFFER_DEPTH].Renderbuffer;
958 return rfb->Attachment[BUFFER_STENCIL].Renderbuffer;
975 const struct gl_renderbuffer_attachment *att = &fb->Attachment[i];