Lines Matching defs:att
209 struct gl_renderbuffer_attachment *att = &fb->Attachment[i];
210 if (att->Renderbuffer) {
211 _mesa_reference_renderbuffer(&att->Renderbuffer, NULL);
213 if (att->Texture) {
214 _mesa_reference_texobj(&att->Texture, NULL);
216 assert(!att->Renderbuffer);
217 assert(!att->Texture);
218 att->Type = GL_NONE;
282 struct gl_renderbuffer_attachment *att = &fb->Attachment[i];
283 if (att->Type == GL_RENDERBUFFER_EXT && att->Renderbuffer) {
284 struct gl_renderbuffer *rb = att->Renderbuffer;
694 const struct gl_renderbuffer_attachment *att = fb->Attachment;
750 if (att[BUFFER_DEPTH].Type == GL_NONE) {
756 if (att[BUFFER_STENCIL].Type == GL_NONE) {
761 if (att[BUFFER_DEPTH].Type == GL_NONE ||
762 att[BUFFER_STENCIL].Type == GL_NONE) {
768 if (att[BUFFER_DEPTH].Type == GL_NONE ||
769 att[BUFFER_STENCIL].Type == GL_NONE) {
975 const struct gl_renderbuffer_attachment *att = &fb->Attachment[i];
976 if (att->Type == GL_TEXTURE) {
977 const struct gl_texture_image *texImage = att->Renderbuffer->TexImage;
980 i, att->Texture->Name, att->TextureLevel, att->CubeMapFace,
981 att->Zoffset, att->Complete);
986 else if (att->Type == GL_RENDERBUFFER) {
988 i, att->Renderbuffer->Name, att->Complete);
990 att->Renderbuffer->Width, att->Renderbuffer->Height,
991 _mesa_get_format_name(att->Renderbuffer->Format));