Lines Matching refs:layered
604 GLuint layer, GLboolean layered)
629 att->Layered = layered;
1505 /* Check that layered rendering is consistent. */
1522 * "If any framebuffer attachment is layered, all populated
1523 * attachments must be layered. Additionally, all populated color
1547 fbo_incomplete(ctx, "layered framebuffer has mismatched targets", i);
1571 * array texture and the attachment is layered, the depth or layer count
3638 bool layered, const char *caller,
3653 * *FramebufferTexture (where layered = GL_TRUE) throws invalid
3655 * layered = GL_FALSE).
3657 const GLenum error = layered ? GL_INVALID_VALUE :
3671 * layered.
3673 * \param layered true if attachment should be considered layered, false if
3680 const char *caller, GLboolean *layered)
3682 *layered = GL_TRUE;
3697 * glFramebufferTexture(), but since they aren't layered, it
3700 *layered = GL_FALSE;
3953 GLuint layer, GLboolean layered)
3985 level, samples, layer, layered);
4168 GLboolean layered = GL_FALSE;
4220 /* We do this regardless of no_error because this sets layered */
4222 &layered))
4247 level, 0, layer, layered);