Lines Matching refs:Light
484 if (ctx->Light.ColorMaterialEnabled == state)
489 ctx->Light.ColorMaterialEnabled = state;
545 if (ctx->Light.Light[cap-GL_LIGHT0].Enabled == state)
549 ctx->Light.Light[cap-GL_LIGHT0].Enabled = state;
551 ctx->Light._EnabledLights |= 1u << (cap - GL_LIGHT0);
554 ctx->Light._EnabledLights &= ~(1u << (cap - GL_LIGHT0));
560 if (ctx->Light.Enabled == state)
565 ctx->Light.Enabled = state;
1569 return ctx->Light.ColorMaterialEnabled;
1586 return ctx->Light.Enabled;
1597 return ctx->Light.Light[cap-GL_LIGHT0].Enabled;