Lines Matching defs:cap

101              GLenum cap, GLboolean state)
103 switch (cap) {
155 state ? "Enable" : "Disable", _mesa_enum_to_string(cap));
167 GLenum cap, GLuint index, GLboolean state)
171 if (cap != GL_TEXTURE_COORD_ARRAY) {
172 _mesa_error(ctx, GL_INVALID_ENUM, "gl%sClientStateiEXT(cap=%s)",
174 _mesa_enum_to_string(cap));
187 client_state(ctx, vao, cap, state);
194 * \param cap state to enable/disable.
200 _mesa_EnableClientState( GLenum cap )
203 client_state( ctx, ctx->Array.VAO, cap, GL_TRUE );
208 _mesa_EnableVertexArrayEXT( GLuint vaobj, GLenum cap )
227 if (GL_TEXTURE0 <= cap && cap < GL_TEXTURE0 + ctx->Const.MaxTextureCoordUnits) {
229 _mesa_ClientActiveTexture(cap);
233 client_state(ctx, vao, cap, GL_TRUE);
239 _mesa_EnableClientStateiEXT( GLenum cap, GLuint index )
242 client_state_i(ctx, ctx->Array.VAO, cap, index, GL_TRUE);
248 * \param cap state to enable/disable.
254 _mesa_DisableClientState( GLenum cap )
257 client_state( ctx, ctx->Array.VAO, cap, GL_FALSE );
261 _mesa_DisableVertexArrayEXT( GLuint vaobj, GLenum cap )
280 if (GL_TEXTURE0 <= cap && cap < GL_TEXTURE0 + ctx->Const.MaxTextureCoordUnits) {
282 _mesa_ClientActiveTexture(cap);
286 client_state(ctx, vao, cap, GL_FALSE);
291 _mesa_DisableClientStateiEXT( GLenum cap, GLuint index )
294 client_state_i(ctx, ctx->Array.VAO, cap, index, GL_FALSE);
385 * \param cap the state to enable/disable
394 _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
399 _mesa_enum_to_string(cap),
402 switch (cap) {
446 const GLuint p = cap - GL_CLIP_DISTANCE0;
514 _mesa_set_debug_state_int(ctx, cap, state);
545 if (ctx->Light.Light[cap-GL_LIGHT0].Enabled == state)
549 ctx->Light.Light[cap-GL_LIGHT0].Enabled = state;
551 ctx->Light._EnabledLights |= 1u << (cap - GL_LIGHT0);
554 ctx->Light._EnabledLights &= ~(1u << (cap - GL_LIGHT0));
919 GLbitfield coordBit = S_BIT << (cap - GL_TEXTURE_GEN_S);
962 client_state( ctx, ctx->Array.VAO, cap, state );
970 client_state( ctx, ctx->Array.VAO, cap, state );
975 client_state( ctx, ctx->Array.VAO, cap, state );
1324 state ? "Enable" : "Disable", _mesa_enum_to_string(cap));
1330 * \param cap state to enable.
1333 _mesa_Enable( GLenum cap )
1337 _mesa_set_enable( ctx, cap, GL_TRUE );
1343 * \param cap state to disable.
1346 _mesa_Disable( GLenum cap )
1350 _mesa_set_enable( ctx, cap, GL_FALSE );
1359 _mesa_set_enablei(struct gl_context *ctx, GLenum cap,
1363 switch (cap) {
1425 _mesa_set_enable( ctx, cap, state );
1435 _mesa_error(ctx, GL_INVALID_ENUM, "%s(cap=%s)",
1437 _mesa_enum_to_string(cap));
1442 _mesa_Disablei( GLenum cap, GLuint index )
1445 _mesa_set_enablei(ctx, cap, index, GL_FALSE);
1450 _mesa_Enablei( GLenum cap, GLuint index )
1453 _mesa_set_enablei(ctx, cap, index, GL_TRUE);
1458 _mesa_IsEnabledi( GLenum cap, GLuint index )
1462 switch (cap) {
1496 state = _mesa_IsEnabled(cap);
1501 _mesa_error(ctx, GL_INVALID_ENUM, "glIsEnabledIndexed(cap=%s)",
1502 _mesa_enum_to_string(cap));
1528 * \param cap state variable to query.
1535 _mesa_IsEnabled( GLenum cap )
1540 switch (cap) {
1559 const GLuint p = cap - GL_CLIP_DISTANCE0;
1574 return (GLboolean) _mesa_get_debug_state_int(ctx, cap);
1597 return ctx->Light.Light[cap-GL_LIGHT0].Enabled;
1744 GLbitfield coordBit = S_BIT << (cap - GL_TEXTURE_GEN_S);
2007 _mesa_enum_to_string(cap));