Lines Matching refs:GLclampd
2199 save_ClearDepth(GLclampd depth)
2525 save_DepthRange(GLclampd nearval, GLclampd farval)
4764 save_DepthRangeIndexed(GLuint index, GLclampd n, GLclampd f)
4784 save_DepthRangeArrayv(GLuint first, GLsizei count, const GLclampd *v)
4793 save_pointer(&n[3], memdup(v, count * 2 * sizeof(GLclampd)));
5509 save_DepthBoundsEXT(GLclampd zmin, GLclampd zmax)
11260 CALL_ClearDepth(ctx->Exec, ((GLclampd) n[1].f));
11326 ((GLclampd) n[1].f, (GLclampd) n[2].f));