Lines Matching defs:nearval
2525 save_DepthRange(GLclampd nearval, GLclampd farval)
2532 n[1].f = (GLfloat) nearval;
2536 CALL_DepthRange(ctx->Exec, (nearval, farval));
2779 GLdouble bottom, GLdouble top, GLdouble nearval, GLdouble farval)
2790 n[5].f = (GLfloat) nearval;
2794 CALL_Frustum(ctx->Exec, (left, right, bottom, top, nearval, farval));
3377 GLdouble bottom, GLdouble top, GLdouble nearval, GLdouble farval)
3388 n[5].f = (GLfloat) nearval;
3392 CALL_Ortho(ctx->Exec, (left, right, bottom, top, nearval, farval));
9415 GLdouble bottom, GLdouble top, GLdouble nearval, GLdouble farval)
9427 n[6].f = (GLfloat) nearval;
9431 CALL_MatrixOrthoEXT(ctx->Exec, (matrixMode, left, right, bottom, top, nearval, farval));
9438 GLdouble bottom, GLdouble top, GLdouble nearval, GLdouble farval)
9450 n[6].f = (GLfloat) nearval;
9454 CALL_MatrixFrustumEXT(ctx->Exec, (matrixMode, left, right, bottom, top, nearval, farval));