Lines Matching defs:memdup
1482 memdup(const void *src, GLsizei bytes)
2017 lists_copy = memdup(lists, num * type_size);
3455 save_pointer(&n[3], memdup(values, mapsize * sizeof(GLfloat)));
4700 save_pointer(&n[3], memdup(v, count * 4 * sizeof(GLfloat)));
4756 save_pointer(&n[3], memdup(v, count * 4 * sizeof(GLint)));
4793 save_pointer(&n[3], memdup(v, count * 2 * sizeof(GLclampd)));
6379 save_pointer(&n[3], memdup(v, count * 1 * sizeof(GLfloat)));
6396 save_pointer(&n[3], memdup(v, count * 2 * sizeof(GLfloat)));
6413 save_pointer(&n[3], memdup(v, count * 3 * sizeof(GLfloat)));
6430 save_pointer(&n[3], memdup(v, count * 4 * sizeof(GLfloat)));
6522 save_pointer(&n[3], memdup(v, count * 1 * sizeof(GLdouble)));
6540 save_pointer(&n[3], memdup(v, count * 2 * sizeof(GLdouble)));
6558 save_pointer(&n[3], memdup(v, count * 3 * sizeof(GLdouble)));
6576 save_pointer(&n[3], memdup(v, count * 4 * sizeof(GLdouble)));
6666 save_pointer(&n[3], memdup(v, count * 1 * sizeof(GLint)));
6683 save_pointer(&n[3], memdup(v, count * 2 * sizeof(GLint)));
6700 save_pointer(&n[3], memdup(v, count * 3 * sizeof(GLint)));
6717 save_pointer(&n[3], memdup(v, count * 4 * sizeof(GLfloat)));
6808 save_pointer(&n[3], memdup(v, count * 1 * sizeof(*v)));
6825 save_pointer(&n[3], memdup(v, count * 2 * sizeof(*v)));
6842 save_pointer(&n[3], memdup(v, count * 3 * sizeof(*v)));
6859 save_pointer(&n[3], memdup(v, count * 4 * sizeof(*v)));
6880 save_pointer(&n[4], memdup(m, count * 2 * 2 * sizeof(GLfloat)));
6899 save_pointer(&n[4], memdup(m, count * 3 * 3 * sizeof(GLfloat)));
6918 save_pointer(&n[4], memdup(m, count * 4 * 4 * sizeof(GLfloat)));
6938 save_pointer(&n[4], memdup(m, count * 2 * 3 * sizeof(GLfloat)));
6957 save_pointer(&n[4], memdup(m, count * 3 * 2 * sizeof(GLfloat)));
6977 save_pointer(&n[4], memdup(m, count * 2 * 4 * sizeof(GLfloat)));
6996 save_pointer(&n[4], memdup(m, count * 4 * 2 * sizeof(GLfloat)));
7016 save_pointer(&n[4], memdup(m, count * 3 * 4 * sizeof(GLfloat)));
7035 save_pointer(&n[4], memdup(m, count * 4 * 3 * sizeof(GLfloat)));
7055 save_pointer(&n[4], memdup(m, count * 2 * 2 * sizeof(GLdouble)));
7074 save_pointer(&n[4], memdup(m, count * 3 * 3 * sizeof(GLdouble)));
7093 save_pointer(&n[4], memdup(m, count * 4 * 4 * sizeof(GLdouble)));
7113 save_pointer(&n[4], memdup(m, count * 2 * 3 * sizeof(GLdouble)));
7133 save_pointer(&n[4], memdup(m, count * 3 * 2 * sizeof(GLdouble)));
7153 save_pointer(&n[4], memdup(m, count * 2 * 4 * sizeof(GLdouble)));
7172 save_pointer(&n[4], memdup(m, count * 4 * 2 * sizeof(GLdouble)));
7192 save_pointer(&n[4], memdup(m, count * 3 * 4 * sizeof(GLdouble)));
7212 save_pointer(&n[4], memdup(m, count * 4 * 3 * sizeof(GLdouble)));
7299 save_pointer(&n[3], memdup(v, count * 1 * sizeof(GLint64)));
7316 save_pointer(&n[3], memdup(v, count * 2 * sizeof(GLint64)));
7333 save_pointer(&n[3], memdup(v, count * 3 * sizeof(GLint64)));
7350 save_pointer(&n[3], memdup(v, count * 4 * sizeof(GLint64)));
7437 save_pointer(&n[3], memdup(v, count * 1 * sizeof(GLuint64)));
7454 save_pointer(&n[3], memdup(v, count * 2 * sizeof(GLuint64)));
7471 save_pointer(&n[3], memdup(v, count * 3 * sizeof(GLuint64)));
7488 save_pointer(&n[3], memdup(v, count * 4 * sizeof(GLuint64)));
7584 save_pointer(&n[4], memdup(v, count * 1 * sizeof(GLint64)));
7603 save_pointer(&n[4], memdup(v, count * 1 * sizeof(GLint64)));
7622 save_pointer(&n[4], memdup(v, count * 1 * sizeof(GLint64)));
7641 save_pointer(&n[4], memdup(v, count * 1 * sizeof(GLint64)));
7738 save_pointer(&n[4], memdup(v, count * 1 * sizeof(GLuint64)));
7758 save_pointer(&n[4], memdup(v, count * 1 * sizeof(GLuint64)));
7778 save_pointer(&n[4], memdup(v, count * 1 * sizeof(GLuint64)));
7798 save_pointer(&n[4], memdup(v, count * 1 * sizeof(GLuint64)));
7911 save_pointer(&n[4], memdup(v, count * 1 * sizeof(GLfloat)));
7930 save_pointer(&n[4], memdup(v, count * 2 * sizeof(GLfloat)));
7949 save_pointer(&n[4], memdup(v, count * 3 * sizeof(GLfloat)));
7968 save_pointer(&n[4], memdup(v, count * 4 * sizeof(GLfloat)));
8063 save_pointer(&n[4], memdup(v, count * 1 * sizeof(GLdouble)));
8082 save_pointer(&n[4], memdup(v, count * 2 * sizeof(GLdouble)));
8101 save_pointer(&n[4], memdup(v, count * 3 * sizeof(GLdouble)));
8120 save_pointer(&n[4], memdup(v, count * 4 * sizeof(GLdouble)));
8215 save_pointer(&n[4], memdup(v, count * 1 * sizeof(GLint)));
8234 save_pointer(&n[4], memdup(v, count * 2 * sizeof(GLint)));
8253 save_pointer(&n[4], memdup(v, count * 3 * sizeof(GLint)));
8272 save_pointer(&n[4], memdup(v, count * 4 * sizeof(GLint)));
8367 save_pointer(&n[4], memdup(v, count * 1 * sizeof(GLuint)));
8386 save_pointer(&n[4], memdup(v, count * 2 * sizeof(GLuint)));
8405 save_pointer(&n[4], memdup(v, count * 3 * sizeof(GLuint)));
8424 save_pointer(&n[4], memdup(v, count * 4 * sizeof(GLuint)));
8445 save_pointer(&n[5], memdup(v, count * 2 * 2 * sizeof(GLfloat)));
8467 save_pointer(&n[5], memdup(v, count * 2 * 3 * sizeof(GLfloat)));
8489 save_pointer(&n[5], memdup(v, count * 2 * 4 * sizeof(GLfloat)));
8511 save_pointer(&n[5], memdup(v, count * 3 * 2 * sizeof(GLfloat)));
8533 save_pointer(&n[5], memdup(v, count * 3 * 3 * sizeof(GLfloat)));
8555 save_pointer(&n[5], memdup(v, count * 3 * 4 * sizeof(GLfloat)));
8577 save_pointer(&n[5], memdup(v, count * 4 * 2 * sizeof(GLfloat)));
8599 save_pointer(&n[5], memdup(v, count * 4 * 3 * sizeof(GLfloat)));
8621 save_pointer(&n[5], memdup(v, count * 4 * 4 * sizeof(GLfloat)));
8643 save_pointer(&n[5], memdup(v, count * 2 * 2 * sizeof(GLdouble)));
8665 save_pointer(&n[5], memdup(v, count * 2 * 3 * sizeof(GLdouble)));
8687 save_pointer(&n[5], memdup(v, count * 2 * 4 * sizeof(GLdouble)));
8709 save_pointer(&n[5], memdup(v, count * 3 * 2 * sizeof(GLdouble)));
8731 save_pointer(&n[5], memdup(v, count * 3 * 3 * sizeof(GLdouble)));
8753 save_pointer(&n[5], memdup(v, count * 3 * 4 * sizeof(GLdouble)));
8775 save_pointer(&n[5], memdup(v, count * 4 * 2 * sizeof(GLdouble)));
8797 save_pointer(&n[5], memdup(v, count * 4 * 3 * sizeof(GLdouble)));
8819 save_pointer(&n[5], memdup(v, count * 4 * 4 * sizeof(GLdouble)));
9183 indices_copy = memdup(indices, sizeof(GLuint) * 4 * count);
9205 box_copy = memdup(box, sizeof(GLint) * 4 * count);