Lines Matching defs:bottom
2779 GLdouble bottom, GLdouble top, GLdouble nearval, GLdouble farval)
2788 n[3].f = (GLfloat) bottom;
2794 CALL_Frustum(ctx->Exec, (left, right, bottom, top, nearval, farval));
3377 GLdouble bottom, GLdouble top, GLdouble nearval, GLdouble farval)
3386 n[3].f = (GLfloat) bottom;
3392 CALL_Ortho(ctx->Exec, (left, right, bottom, top, nearval, farval));
4708 save_ScissorIndexed(GLuint index, GLint left, GLint bottom, GLsizei width,
4718 n[3].i = bottom;
4723 CALL_ScissorIndexed(ctx->Exec, (index, left, bottom, width, height));
9415 GLdouble bottom, GLdouble top, GLdouble nearval, GLdouble farval)
9425 n[4].f = (GLfloat) bottom;
9431 CALL_MatrixOrthoEXT(ctx->Exec, (matrixMode, left, right, bottom, top, nearval, farval));
9438 GLdouble bottom, GLdouble top, GLdouble nearval, GLdouble farval)
9448 n[4].f = (GLfloat) bottom;
9454 CALL_MatrixFrustumEXT(ctx->Exec, (matrixMode, left, right, bottom, top, nearval, farval));