Lines Matching defs:angle
3970 save_Rotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
3977 n[1].f = angle;
3983 CALL_Rotatef(ctx->Exec, (angle, x, y, z));
3989 save_Rotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z)
3991 save_Rotatef((GLfloat) angle, (GLfloat) x, (GLfloat) y, (GLfloat) z);
9326 save_MatrixRotatefEXT(GLenum matrixMode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
9334 n[2].f = angle;
9340 CALL_MatrixRotatefEXT(ctx->Exec, (matrixMode, angle, x, y, z));
9345 save_MatrixRotatedEXT(GLenum matrixMode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z)
9347 save_MatrixRotatefEXT(matrixMode, (GLfloat) angle, (GLfloat) x, (GLfloat) y, (GLfloat) z);