Lines Matching refs:Const

398  * Initialize fields of gl_constants (aka ctx->Const.*).
631 assert(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxLocalParams <= MAX_PROGRAM_LOCAL_PARAMS);
632 assert(ctx->Const.Program[MESA_SHADER_VERTEX].MaxLocalParams <= MAX_PROGRAM_LOCAL_PARAMS);
635 assert(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits > 0);
636 assert(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits <= MAX_TEXTURE_IMAGE_UNITS);
637 assert(ctx->Const.MaxTextureCoordUnits > 0);
638 assert(ctx->Const.MaxTextureCoordUnits <= MAX_TEXTURE_COORD_UNITS);
639 assert(ctx->Const.MaxTextureUnits > 0);
640 assert(ctx->Const.MaxTextureUnits <= MAX_TEXTURE_IMAGE_UNITS);
641 assert(ctx->Const.MaxTextureUnits <= MAX_TEXTURE_COORD_UNITS);
642 assert(ctx->Const.MaxTextureUnits == MIN2(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits,
643 ctx->Const.MaxTextureCoordUnits));
644 assert(ctx->Const.MaxCombinedTextureImageUnits > 0);
645 assert(ctx->Const.MaxCombinedTextureImageUnits <= MAX_COMBINED_TEXTURE_IMAGE_UNITS);
646 assert(ctx->Const.MaxTextureCoordUnits <= MAX_COMBINED_TEXTURE_IMAGE_UNITS);
648 assert(ctx->Const.MaxTextureCoordUnits <= ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits);
652 assert(ctx->Const.MaxTextureSize <= (1 << (MAX_TEXTURE_LEVELS - 1)));
653 assert(ctx->Const.Max3DTextureLevels <= MAX_TEXTURE_LEVELS);
654 assert(ctx->Const.MaxCubeTextureLevels <= MAX_TEXTURE_LEVELS);
655 assert(ctx->Const.MaxTextureRectSize <= MAX_TEXTURE_RECT_SIZE);
658 assert(ctx->Const.MaxTextureSize <= ctx->Const.MaxViewportWidth);
659 assert(ctx->Const.MaxTextureSize <= ctx->Const.MaxViewportHeight);
661 assert(ctx->Const.MaxDrawBuffers <= MAX_DRAW_BUFFERS);
684 _mesa_init_constants(&ctx->Const, ctx->API);
1024 ctx->Const.DriverSupportedPrimMask = 0xffffffff;
1032 ctx->Const.ContextFlags |= GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR;
1196 free(ctx->Const.SpirVExtensions);
1298 for (i = 0; i < src->Const.MaxViewports; i++) {
1362 /* Note: ctx->Const.MaxViewports may not have been set by the driver
1424 ctx->Const.ContextFlags & GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT;
1490 curCtx->Const.ContextReleaseBehavior ==