Lines Matching refs:Clear
138 * Clear buffers.
146 * dd_function_table::Clear callback.
192 /* Build the bitmask to send to device driver's Clear function.
343 * Clear signed integer color buffer or stencil buffer (not depth).
382 const GLuint clearSave = ctx->Stencil.Clear;
383 ctx->Stencil.Clear = *value;
385 ctx->Stencil.Clear = clearSave;
462 * Clear unsigned integer color buffer (not depth, not stencil).
556 * Clear fixed-pt or float color buffer or depth buffer (not stencil).
595 const GLclampd clearSave = ctx->Depth.Clear;
608 ctx->Depth.Clear = is_float_depth ? *value : SATURATE(*value);
611 ctx->Depth.Clear = clearSave;
690 * Clear depth/stencil buffer only.
741 const GLclampd clearDepthSave = ctx->Depth.Clear;
742 const GLuint clearStencilSave = ctx->Stencil.Clear;
757 ctx->Depth.Clear = has_float_depth ? depth : SATURATE(depth);
758 ctx->Stencil.Clear = stencil;
764 ctx->Depth.Clear = clearDepthSave;
765 ctx->Stencil.Clear = clearStencilSave;