Lines Matching defs:clear
27 * \file clear.c
57 * Specify the clear values for the color buffers.
145 * GL_RENDER then requests the driver to clear the buffers, via the
149 clear(struct gl_context *ctx, GLbitfield mask, bool no_error)
188 /* don't clear depth buffer if depth writing disabled */
233 clear(ctx, mask, true);
245 clear(ctx, mask, false);
268 * color to clear that draw buffer to. If the draw buffer is one
291 * only have a front renderbuffer, so any clear calls to GL_BACK should
377 /* Save current stencil clear value, set to 'value', do the
378 * stencil clear and restore the clear value.
403 /* clear buffer(s) */
496 /* clear buffer(s) */
590 /* Save current depth clear value, set to 'value', do the
591 * depth clear and restore the clear value.
600 * to the single depth value to clear the depth buffer to.
613 /* clear depth buffer to value */
630 /* clear buffer(s) */
740 /* save current clear values */
744 /* set new clear values
748 * "depth and stencil are the values to clear the depth and stencil
760 /* clear buffers */