Lines Matching refs:bind_buffer_object
1385 bind_buffer_object(struct gl_context *ctx,
1426 bind_buffer_object(ctx, &ctx->Array.ArrayBufferObj, 0, false);
1427 bind_buffer_object(ctx, &ctx->Array.VAO->IndexBufferObj, 0, false);
1428 bind_buffer_object(ctx, &ctx->Pack.BufferObj, 0, false);
1429 bind_buffer_object(ctx, &ctx->Unpack.BufferObj, 0, false);
1577 bind_buffer_object(ctx, bindTarget, buffer, true);
1598 bind_buffer_object(ctx, bindTarget, buffer, false);
1851 bind_buffer_object(ctx, &ctx->Array.ArrayBufferObj, 0, false);
1854 bind_buffer_object(ctx, &vao->IndexBufferObj, 0, false);
1859 bind_buffer_object(ctx, &ctx->DrawIndirectBuffer, 0, false);
1864 bind_buffer_object(ctx, &ctx->ParameterBuffer, 0, false);
1869 bind_buffer_object(ctx, &ctx->DispatchIndirectBuffer, 0, false);
1874 bind_buffer_object(ctx, &ctx->CopyReadBuffer, 0, false);
1877 bind_buffer_object(ctx, &ctx->CopyWriteBuffer, 0, false);
1882 bind_buffer_object(ctx, &ctx->TransformFeedback.CurrentBuffer, 0, false);
1900 bind_buffer_object(ctx, &ctx->UniformBuffer, 0, false);
1911 bind_buffer_object(ctx, &ctx->ShaderStorageBuffer, 0, false);
1922 bind_buffer_object(ctx, &ctx->AtomicBuffer, 0, false);
1927 bind_buffer_object(ctx, &ctx->Pack.BufferObj, 0, false);
1930 bind_buffer_object(ctx, &ctx->Unpack.BufferObj, 0, false);
1934 bind_buffer_object(ctx, &ctx->Texture.BufferObject, 0, false);
1938 bind_buffer_object(ctx, &ctx->ExternalVirtualMemoryBuffer, 0, false);
1943 bind_buffer_object(ctx, &ctx->QueryBuffer, 0, false);