Lines Matching refs:texstate
53 #include "texstate.h"
534 pop_texture_group(struct gl_context *ctx, struct gl_texture_attrib_node *texstate)
543 &texstate->FixedFuncUnit[u];
552 ctx->Texture.Unit[u].LodBias = texstate->LodBias[u];
553 ctx->Texture.Unit[u].LodBiasQuantized = texstate->LodBiasQuantized[u];
557 unsigned num_tex_saved = texstate->NumTexSaved;
565 const struct gl_texture_object *savedObj = &texstate->SavedObj[u][tgt];
593 savedObj = &texstate->SavedDefaultObj[tgt];
633 const struct gl_texture_object *src = &texstate->SavedDefaultObj[tex];
638 _mesa_ActiveTexture(GL_TEXTURE0_ARB + texstate->CurrentUnit);