Lines Matching refs:max_offset
419 GLuint max_offset = 0;
429 max_offset = MAX2(off, max_offset);
433 *max = binding->Offset + (GLsizeiptr)max_offset;
620 GLsizeiptr min_offset, max_offset;
621 compute_vbo_offset_range(vao, binding, &min_offset, &max_offset);
622 assert(max_offset <= min_offset + MaxRelativeOffset);
655 if (min_offset2 + MaxRelativeOffset < max_offset)
660 max_offset = MAX2(max_offset, max_offset2);
661 assert(max_offset <= min_offset + MaxRelativeOffset);