Lines Matching refs:get_dispatch
83 get_dispatch(void)
99 CALL_VertexAttrib1fNV(get_dispatch(), (index, BYTE_TO_FLOAT(v[0])));
105 CALL_VertexAttrib1fNV(get_dispatch(), (index, (GLfloat)v[0]));
111 CALL_VertexAttrib2fNV(get_dispatch(), (index, BYTE_TO_FLOAT(v[0]), BYTE_TO_FLOAT(v[1])));
117 CALL_VertexAttrib2fNV(get_dispatch(), (index, (GLfloat)v[0], (GLfloat)v[1]));
123 CALL_VertexAttrib3fNV(get_dispatch(), (index, BYTE_TO_FLOAT(v[0]),
131 CALL_VertexAttrib3fNV(get_dispatch(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2]));
137 CALL_VertexAttrib4fNV(get_dispatch(), (index, BYTE_TO_FLOAT(v[0]),
146 CALL_VertexAttrib4fNV(get_dispatch(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3]));
154 CALL_VertexAttrib1fNV(get_dispatch(), (index, UBYTE_TO_FLOAT(v[0])));
160 CALL_VertexAttrib1fNV(get_dispatch(), (index, (GLfloat)v[0]));
166 CALL_VertexAttrib2fNV(get_dispatch(), (index, UBYTE_TO_FLOAT(v[0]),
173 CALL_VertexAttrib2fNV(get_dispatch(), (index, (GLfloat)v[0], (GLfloat)v[1]));
179 CALL_VertexAttrib3fNV(get_dispatch(), (index, UBYTE_TO_FLOAT(v[0]),
186 CALL_VertexAttrib3fNV(get_dispatch(), (index, (GLfloat)v[0],
193 CALL_VertexAttrib4fNV(get_dispatch(), (index, UBYTE_TO_FLOAT(v[0]),
202 CALL_VertexAttrib4fNV(get_dispatch(), (index, (GLfloat)v[0],
212 CALL_VertexAttrib1fNV(get_dispatch(), (index, SHORT_TO_FLOAT(v[0])));
218 CALL_VertexAttrib1fNV(get_dispatch(), (index, (GLfloat)v[0]));
224 CALL_VertexAttrib2fNV(get_dispatch(), (index, SHORT_TO_FLOAT(v[0]),
231 CALL_VertexAttrib2fNV(get_dispatch(), (index, (GLfloat)v[0], (GLfloat)v[1]));
237 CALL_VertexAttrib3fNV(get_dispatch(), (index, SHORT_TO_FLOAT(v[0]),
245 CALL_VertexAttrib3fNV(get_dispatch(), (index, (GLfloat)v[0], (GLfloat)v[1],
252 CALL_VertexAttrib4fNV(get_dispatch(), (index, SHORT_TO_FLOAT(v[0]),
261 CALL_VertexAttrib4fNV(get_dispatch(), (index, (GLfloat)v[0], (GLfloat)v[1],
270 CALL_VertexAttrib1fNV(get_dispatch(), (index, USHORT_TO_FLOAT(v[0])));
276 CALL_VertexAttrib1fNV(get_dispatch(), (index, (GLfloat)v[0]));
282 CALL_VertexAttrib2fNV(get_dispatch(), (index, USHORT_TO_FLOAT(v[0]),
289 CALL_VertexAttrib2fNV(get_dispatch(), (index, (GLfloat)v[0],
296 CALL_VertexAttrib3fNV(get_dispatch(), (index, USHORT_TO_FLOAT(v[0]),
304 CALL_VertexAttrib3fNV(get_dispatch(), (index, (GLfloat)v[0], (GLfloat)v[1],
311 CALL_VertexAttrib4fNV(get_dispatch(), (index, USHORT_TO_FLOAT(v[0]),
320 CALL_VertexAttrib4fNV(get_dispatch(), (index, (GLfloat)v[0], (GLfloat)v[1],
329 CALL_VertexAttrib1fNV(get_dispatch(), (index, INT_TO_FLOAT(v[0])));
335 CALL_VertexAttrib1fNV(get_dispatch(), (index, (GLfloat)v[0]));
341 CALL_VertexAttrib2fNV(get_dispatch(), (index, INT_TO_FLOAT(v[0]),
348 CALL_VertexAttrib2fNV(get_dispatch(), (index, (GLfloat)v[0], (GLfloat)v[1]));
354 CALL_VertexAttrib3fNV(get_dispatch(), (index, INT_TO_FLOAT(v[0]),
362 CALL_VertexAttrib3fNV(get_dispatch(), (index, (GLfloat)v[0], (GLfloat)v[1],
369 CALL_VertexAttrib4fNV(get_dispatch(), (index, INT_TO_FLOAT(v[0]),
378 CALL_VertexAttrib4fNV(get_dispatch(), (index, (GLfloat)v[0], (GLfloat)v[1],
387 CALL_VertexAttrib1fNV(get_dispatch(), (index, UINT_TO_FLOAT(v[0])));
393 CALL_VertexAttrib1fNV(get_dispatch(), (index, (GLfloat)v[0]));
399 CALL_VertexAttrib2fNV(get_dispatch(), (index, UINT_TO_FLOAT(v[0]),
406 CALL_VertexAttrib2fNV(get_dispatch(), (index, (GLfloat)v[0],
413 CALL_VertexAttrib3fNV(get_dispatch(), (index, UINT_TO_FLOAT(v[0]),
421 CALL_VertexAttrib3fNV(get_dispatch(), (index, (GLfloat)v[0], (GLfloat)v[1],
428 CALL_VertexAttrib4fNV(get_dispatch(), (index, UINT_TO_FLOAT(v[0]),
437 CALL_VertexAttrib4fNV(get_dispatch(), (index, (GLfloat)v[0], (GLfloat)v[1],
446 CALL_VertexAttrib1fvNV(get_dispatch(), (index, v));
452 CALL_VertexAttrib2fvNV(get_dispatch(), (index, v));
458 CALL_VertexAttrib3fvNV(get_dispatch(), (index, v));
464 CALL_VertexAttrib4fvNV(get_dispatch(), (index, v));
472 CALL_VertexAttrib1dvNV(get_dispatch(), (index, v));
478 CALL_VertexAttrib2dvNV(get_dispatch(), (index, v));
484 CALL_VertexAttrib3dvNV(get_dispatch(), (index, v));
490 CALL_VertexAttrib4dvNV(get_dispatch(), (index, v));
604 CALL_VertexAttrib1fARB(get_dispatch(), (index, BYTE_TO_FLOAT(v[0])));
610 CALL_VertexAttrib1fARB(get_dispatch(), (index, (GLfloat)v[0]));
616 CALL_VertexAttrib2fARB(get_dispatch(), (index, BYTE_TO_FLOAT(v[0]), BYTE_TO_FLOAT(v[1])));
622 CALL_VertexAttrib2fARB(get_dispatch(), (index, (GLfloat)v[0], (GLfloat)v[1]));
628 CALL_VertexAttrib3fARB(get_dispatch(), (index, BYTE_TO_FLOAT(v[0]),
636 CALL_VertexAttrib3fARB(get_dispatch(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2]));
642 CALL_VertexAttrib4fARB(get_dispatch(), (index, BYTE_TO_FLOAT(v[0]),
651 CALL_VertexAttrib4fARB(get_dispatch(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3]));
659 CALL_VertexAttrib1fARB(get_dispatch(), (index, UBYTE_TO_FLOAT(v[0])));
665 CALL_VertexAttrib1fARB(get_dispatch(), (index, (GLfloat)v[0]));
671 CALL_VertexAttrib2fARB(get_dispatch(), (index,
679 CALL_VertexAttrib2fARB(get_dispatch(), (index,
686 CALL_VertexAttrib3fARB(get_dispatch(), (index,
694 CALL_VertexAttrib3fARB(get_dispatch(), (index,
703 CALL_VertexAttrib4fARB(get_dispatch(),
714 CALL_VertexAttrib4fARB(get_dispatch(),
725 CALL_VertexAttrib1fARB(get_dispatch(), (index, SHORT_TO_FLOAT(v[0])));
731 CALL_VertexAttrib1fARB(get_dispatch(), (index, (GLfloat)v[0]));
737 CALL_VertexAttrib2fARB(get_dispatch(),
745 CALL_VertexAttrib2fARB(get_dispatch(),
752 CALL_VertexAttrib3fARB(get_dispatch(),
762 CALL_VertexAttrib3fARB(get_dispatch(),
770 CALL_VertexAttrib4fARB(get_dispatch(),
781 CALL_VertexAttrib4fARB(get_dispatch(), (index, (GLfloat)v[0], (GLfloat)v[1],
790 CALL_VertexAttrib1fARB(get_dispatch(), (index, USHORT_TO_FLOAT(v[0])));
796 CALL_VertexAttrib1fARB(get_dispatch(), (index, (GLfloat)v[0]));
802 CALL_VertexAttrib2fARB(get_dispatch(), (index, USHORT_TO_FLOAT(v[0]),
809 CALL_VertexAttrib2fARB(get_dispatch(), (index, (GLfloat)v[0],
816 CALL_VertexAttrib3fARB(get_dispatch(), (index, USHORT_TO_FLOAT(v[0]),
824 CALL_VertexAttrib3fARB(get_dispatch(), (index, (GLfloat)v[0],
831 CALL_VertexAttrib4fARB(get_dispatch(), (index, USHORT_TO_FLOAT(v[0]),
840 CALL_VertexAttrib4fARB(get_dispatch(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3]));
848 CALL_VertexAttrib1fARB(get_dispatch(), (index, INT_TO_FLOAT(v[0])));
854 CALL_VertexAttrib1fARB(get_dispatch(), (index, (GLfloat)v[0]));
860 CALL_VertexAttrib2fARB(get_dispatch(), (index, INT_TO_FLOAT(v[0]),
867 CALL_VertexAttrib2fARB(get_dispatch(), (index, (GLfloat)v[0],
874 CALL_VertexAttrib3fARB(get_dispatch(), (index, INT_TO_FLOAT(v[0]),
882 CALL_VertexAttrib3fARB(get_dispatch(), (index, (GLfloat)v[0],
889 CALL_VertexAttrib4fARB(get_dispatch(), (index, INT_TO_FLOAT(v[0]),
898 CALL_VertexAttrib4fARB(get_dispatch(), (index, (GLfloat)v[0], (GLfloat)v[1],
907 CALL_VertexAttrib1fARB(get_dispatch(), (index, UINT_TO_FLOAT(v[0])));
913 CALL_VertexAttrib1fARB(get_dispatch(), (index, (GLfloat)v[0]));
919 CALL_VertexAttrib2fARB(get_dispatch(), (index, UINT_TO_FLOAT(v[0]),
926 CALL_VertexAttrib2fARB(get_dispatch(), (index, (GLfloat)v[0],
933 CALL_VertexAttrib3fARB(get_dispatch(), (index, UINT_TO_FLOAT(v[0]),
941 CALL_VertexAttrib3fARB(get_dispatch(), (index, (GLfloat)v[0],
948 CALL_VertexAttrib4fARB(get_dispatch(), (index, UINT_TO_FLOAT(v[0]),
957 CALL_VertexAttrib4fARB(get_dispatch(), (index, (GLfloat)v[0], (GLfloat)v[1],
966 CALL_VertexAttrib1fvARB(get_dispatch(), (index, v));
972 CALL_VertexAttrib2fvARB(get_dispatch(), (index, v));
978 CALL_VertexAttrib3fvARB(get_dispatch(), (index, v));
984 CALL_VertexAttrib4fvARB(get_dispatch(), (index, v));
992 CALL_VertexAttrib1dv(get_dispatch(), (index, v));
998 CALL_VertexAttrib2dv(get_dispatch(), (index, v));
1004 CALL_VertexAttrib3dv(get_dispatch(), (index, v));
1010 CALL_VertexAttrib4dv(get_dispatch(), (index, v));
1020 CALL_VertexAttribI1iEXT(get_dispatch(), (index, v[0]));
1026 CALL_VertexAttribI2iEXT(get_dispatch(), (index, v[0], v[1]));
1032 CALL_VertexAttribI3iEXT(get_dispatch(), (index, v[0], v[1], v[2]));
1038 CALL_VertexAttribI4bv(get_dispatch(), (index, v));
1045 CALL_VertexAttribI1uiEXT(get_dispatch(), (index, v[0]));
1051 CALL_VertexAttribI2uiEXT(get_dispatch(), (index, v[0], v[1]));
1057 CALL_VertexAttribI3uiEXT(get_dispatch(), (index, v[0], v[1], v[2]));
1063 CALL_VertexAttribI4ubv(get_dispatch(), (index, v));
1071 CALL_VertexAttribI1iEXT(get_dispatch(), (index, v[0]));
1077 CALL_VertexAttribI2iEXT(get_dispatch(), (index, v[0], v[1]));
1083 CALL_VertexAttribI3iEXT(get_dispatch(), (index, v[0], v[1], v[2]));
1089 CALL_VertexAttribI4sv(get_dispatch(), (index, v));
1096 CALL_VertexAttribI1uiEXT(get_dispatch(), (index, v[0]));
1102 CALL_VertexAttribI2uiEXT(get_dispatch(), (index, v[0], v[1]));
1108 CALL_VertexAttribI3uiEXT(get_dispatch(), (index, v[0], v[1], v[2]));
1114 CALL_VertexAttribI4usv(get_dispatch(), (index, v));
1122 CALL_VertexAttribI1iEXT(get_dispatch(), (index, v[0]));
1128 CALL_VertexAttribI2iEXT(get_dispatch(), (index, v[0], v[1]));
1134 CALL_VertexAttribI3iEXT(get_dispatch(), (index, v[0], v[1], v[2]));
1140 CALL_VertexAttribI4ivEXT(get_dispatch(), (index, v));
1147 CALL_VertexAttribI1uiEXT(get_dispatch(), (index, v[0]));
1153 CALL_VertexAttribI2uiEXT(get_dispatch(), (index, v[0], v[1]));
1159 CALL_VertexAttribI3uiEXT(get_dispatch(), (index, v[0], v[1], v[2]));
1165 CALL_VertexAttribI4uivEXT(get_dispatch(), (index, v));
1173 CALL_VertexAttribL1dv(get_dispatch(), (index, v));
1179 CALL_VertexAttribL2dv(get_dispatch(), (index, v));
1185 CALL_VertexAttribL3dv(get_dispatch(), (index, v));
1191 CALL_VertexAttribL4dv(get_dispatch(), (index, v));