Lines Matching refs:GLfloat

105    CALL_VertexAttrib1fNV(get_dispatch(), (index, (GLfloat)v[0]));
117 CALL_VertexAttrib2fNV(get_dispatch(), (index, (GLfloat)v[0], (GLfloat)v[1]));
131 CALL_VertexAttrib3fNV(get_dispatch(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2]));
146 CALL_VertexAttrib4fNV(get_dispatch(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3]));
160 CALL_VertexAttrib1fNV(get_dispatch(), (index, (GLfloat)v[0]));
173 CALL_VertexAttrib2fNV(get_dispatch(), (index, (GLfloat)v[0], (GLfloat)v[1]));
186 CALL_VertexAttrib3fNV(get_dispatch(), (index, (GLfloat)v[0],
187 (GLfloat)v[1], (GLfloat)v[2]));
202 CALL_VertexAttrib4fNV(get_dispatch(), (index, (GLfloat)v[0],
203 (GLfloat)v[1], (GLfloat)v[2],
204 (GLfloat)v[3]));
218 CALL_VertexAttrib1fNV(get_dispatch(), (index, (GLfloat)v[0]));
231 CALL_VertexAttrib2fNV(get_dispatch(), (index, (GLfloat)v[0], (GLfloat)v[1]));
245 CALL_VertexAttrib3fNV(get_dispatch(), (index, (GLfloat)v[0], (GLfloat)v[1],
246 (GLfloat)v[2]));
261 CALL_VertexAttrib4fNV(get_dispatch(), (index, (GLfloat)v[0], (GLfloat)v[1],
262 (GLfloat)v[2], (GLfloat)v[3]));
276 CALL_VertexAttrib1fNV(get_dispatch(), (index, (GLfloat)v[0]));
289 CALL_VertexAttrib2fNV(get_dispatch(), (index, (GLfloat)v[0],
290 (GLfloat)v[1]));
304 CALL_VertexAttrib3fNV(get_dispatch(), (index, (GLfloat)v[0], (GLfloat)v[1],
305 (GLfloat)v[2]));
320 CALL_VertexAttrib4fNV(get_dispatch(), (index, (GLfloat)v[0], (GLfloat)v[1],
321 (GLfloat)v[2], (GLfloat)v[3]));
335 CALL_VertexAttrib1fNV(get_dispatch(), (index, (GLfloat)v[0]));
348 CALL_VertexAttrib2fNV(get_dispatch(), (index, (GLfloat)v[0], (GLfloat)v[1]));
362 CALL_VertexAttrib3fNV(get_dispatch(), (index, (GLfloat)v[0], (GLfloat)v[1],
363 (GLfloat)v[2]));
378 CALL_VertexAttrib4fNV(get_dispatch(), (index, (GLfloat)v[0], (GLfloat)v[1],
379 (GLfloat)v[2], (GLfloat)v[3]));
393 CALL_VertexAttrib1fNV(get_dispatch(), (index, (GLfloat)v[0]));
406 CALL_VertexAttrib2fNV(get_dispatch(), (index, (GLfloat)v[0],
407 (GLfloat)v[1]));
421 CALL_VertexAttrib3fNV(get_dispatch(), (index, (GLfloat)v[0], (GLfloat)v[1],
422 (GLfloat)v[2]));
437 CALL_VertexAttrib4fNV(get_dispatch(), (index, (GLfloat)v[0], (GLfloat)v[1],
438 (GLfloat)v[2], (GLfloat)v[3]));
444 VertexAttrib1fvNV(GLuint index, const GLfloat *v)
450 VertexAttrib2fvNV(GLuint index, const GLfloat *v)
456 VertexAttrib3fvNV(GLuint index, const GLfloat *v)
462 VertexAttrib4fvNV(GLuint index, const GLfloat *v)
610 CALL_VertexAttrib1fARB(get_dispatch(), (index, (GLfloat)v[0]));
622 CALL_VertexAttrib2fARB(get_dispatch(), (index, (GLfloat)v[0], (GLfloat)v[1]));
636 CALL_VertexAttrib3fARB(get_dispatch(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2]));
651 CALL_VertexAttrib4fARB(get_dispatch(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3]));
665 CALL_VertexAttrib1fARB(get_dispatch(), (index, (GLfloat)v[0]));
680 (GLfloat)v[0], (GLfloat)v[1]));
695 (GLfloat)v[0],
696 (GLfloat)v[1],
697 (GLfloat)v[2]));
716 (GLfloat)v[0], (GLfloat)v[1],
717 (GLfloat)v[2], (GLfloat)v[3]));
731 CALL_VertexAttrib1fARB(get_dispatch(), (index, (GLfloat)v[0]));
746 (index, (GLfloat)v[0], (GLfloat)v[1]));
764 (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2]));
781 CALL_VertexAttrib4fARB(get_dispatch(), (index, (GLfloat)v[0], (GLfloat)v[1],
782 (GLfloat)v[2], (GLfloat)v[3]));
796 CALL_VertexAttrib1fARB(get_dispatch(), (index, (GLfloat)v[0]));
809 CALL_VertexAttrib2fARB(get_dispatch(), (index, (GLfloat)v[0],
810 (GLfloat)v[1]));
824 CALL_VertexAttrib3fARB(get_dispatch(), (index, (GLfloat)v[0],
825 (GLfloat)v[1], (GLfloat)v[2]));
840 CALL_VertexAttrib4fARB(get_dispatch(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3]));
854 CALL_VertexAttrib1fARB(get_dispatch(), (index, (GLfloat)v[0]));
867 CALL_VertexAttrib2fARB(get_dispatch(), (index, (GLfloat)v[0],
868 (GLfloat)v[1]));
882 CALL_VertexAttrib3fARB(get_dispatch(), (index, (GLfloat)v[0],
883 (GLfloat)v[1], (GLfloat)v[2]));
898 CALL_VertexAttrib4fARB(get_dispatch(), (index, (GLfloat)v[0], (GLfloat)v[1],
899 (GLfloat)v[2], (GLfloat)v[3]));
913 CALL_VertexAttrib1fARB(get_dispatch(), (index, (GLfloat)v[0]));
926 CALL_VertexAttrib2fARB(get_dispatch(), (index, (GLfloat)v[0],
927 (GLfloat)v[1]));
941 CALL_VertexAttrib3fARB(get_dispatch(), (index, (GLfloat)v[0],
942 (GLfloat)v[1], (GLfloat)v[2]));
957 CALL_VertexAttrib4fARB(get_dispatch(), (index, (GLfloat)v[0], (GLfloat)v[1],
958 (GLfloat)v[2], (GLfloat)v[3]));
964 VertexAttrib1fvARB(GLuint index, const GLfloat *v)
970 VertexAttrib2fvARB(GLuint index, const GLfloat *v)
976 VertexAttrib3fvARB(GLuint index, const GLfloat *v)
982 VertexAttrib4fvARB(GLuint index, const GLfloat *v)