Lines Matching full:param

15         <param name="modeRGB" type="GLenum"/>
16 <param name="modeA" type="GLenum"/>
28 <param name="sfactorRGB" type="GLenum"/>
29 <param name="dfactorRGB" type="GLenum"/>
30 <param name="sfactorAlpha" type="GLenum"/>
31 <param name="dfactorAlpha" type="GLenum"/>
43 <param name="mode" type="GLenum"/>
74 <param name="x" type="GLint"/>
75 <param name="y" type="GLint"/>
76 <param name="z" type="GLint"/>
77 <param name="width" type="GLint"/>
78 <param name="height" type="GLint"/>
82 <param name="coords" type="const GLint *" count="5"/>
86 <param name="x" type="GLfloat"/>
87 <param name="y" type="GLfloat"/>
88 <param name="z" type="GLfloat"/>
89 <param name="width" type="GLfloat"/>
90 <param name="height" type="GLfloat"/>
94 <param name="coords" type="const GLfloat *" count="5"/>
98 <param name="x" type="GLshort"/>
99 <param name="y" type="GLshort"/>
100 <param name="z" type="GLshort"/>
101 <param name="width" type="GLshort"/>
102 <param name="height" type="GLshort"/>
106 <param name="coords" type="const GLshort *" count="5"/>
110 <param name="x" type="GLfixed"/>
111 <param name="y" type="GLfixed"/>
112 <param name="z" type="GLfixed"/>
113 <param name="width" type="GLfixed"/>
114 <param name="height" type="GLfixed"/>
118 <param name="coords" type="const GLfixed *" count="5"/>
171 <param name="target" type="GLenum"/>
172 <param name="framebuffer" type="GLuint"/>
176 <param name="target" type="GLenum"/>
177 <param name="renderbuffer" type="GLuint"/>
182 <param name="target" type="GLenum"/>
187 <param name="n" type="GLsizei" counter="true"/>
188 <param name="framebuffers" type="const GLuint *" count="n"/>
193 <param name="n" type="GLsizei" counter="true"/>
194 <param name="renderbuffers" type="const GLuint *" count="n"/>
199 <param name="target" type="GLenum"/>
200 <param name="attachment" type="GLenum"/>
201 <param name="renderbuffertarget" type="GLenum"/>
202 <param name="renderbuffer" type="GLuint"/>
207 <param name="target" type="GLenum"/>
208 <param name="attachment" type="GLenum"/>
209 <param name="textarget" type="GLenum"/>
210 <param name="texture" type="GLuint"/>
211 <param name="level" type="GLint"/>
215 <param name="target" type="GLenum"/>
219 <param name="n" type="GLsizei" counter="true"/>
220 <param name="framebuffers" type="GLuint *" count="n" output="true"/>
224 <param name="n" type="GLsizei" counter="true"/>
225 <param name="renderbuffers" type="GLuint *" count="n" output="true"/>
230 <param name="target" type="GLenum"/>
231 <param name="attachment" type="GLenum"/>
232 <param name="pname" type="GLenum"/>
233 <param name="params" type="GLint *" output="true"/>
238 <param name="target" type="GLenum"/>
239 <param name="pname" type="GLenum"/>
240 <param name="params" type="GLint *" output="true"/>
244 <param name="framebuffer" type="GLuint"/>
249 <param name="renderbuffer" type="GLuint"/>
255 <param name="target" type="GLenum"/>
256 <param name="internalformat" type="GLenum"/>
257 <param name="width" type="GLsizei"/>
258 <param name="height" type="GLsizei"/>
290 <param name="matrixpaletteindex" type="GLuint"/>
299 <param name="size" type="GLint"/>
300 <param name="type" type="GLenum"/>
301 <param name="stride" type="GLsizei"/>
302 <param name="pointer" type="const GLvoid *"/>
306 <param name="size" type="GLint"/>
307 <param name="type" type="GLenum"/>
308 <param name="stride" type="GLsizei"/>
309 <param name="pointer" type="const GLvoid *"/>
324 <param name="type" type="GLenum"/>
325 <param name="stride" type="GLsizei"/>
326 <param name="pointer" type="const GLvoid *"/>
339 <param name="mantissa" type="GLfixed *" count="16" />
340 <param name="exponent" type="GLint *" count="16" />
368 <param name="coord" type="GLenum"/>
369 <param name="pname" type="GLenum"/>
370 <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
374 <param name="coord" type="GLenum"/>
375 <param name="pname" type="GLenum"/>
376 <param name="params" type="GLint *" output="true" variable_param="pname"/>
380 <param name="coord" type="GLenum"/>
381 <param name="pname" type="GLenum"/>
382 <param name="param" type="GLfloat"/>
386 <param name="coord" type="GLenum"/>
387 <param name="pname" type="GLenum"/>
388 <param name="params" type="const GLfloat *" variable_param="pname"/>
392 <param name="coord" type="GLenum"/>
393 <param name="pname" type="GLenum"/>
394 <param name="param" type="GLint"/>
398 <param name="coord" type="GLenum"/>
399 <param name="pname" type="GLenum"/>
400 <param name="params" type="const GLint *" variable_param="pname"/>
434 <param name="target" type="GLenum"/>
435 <param name="pname" type="GLenum"/>
436 <param name="params" type="GLvoid **"/>
440 <param name="target" type="GLenum"/>
441 <param name="access" type="GLenum"/>
446 <param name="target" type="GLenum"/>
478 <param name="target" type="GLenum"/>
479 <param name="level" type="GLint"/>
480 <param name="internalformat" type="GLenum"/>
481 <param name="width" type="GLsizei"/>
482 <param name="height" type="GLsizei"/>
483 <param name="depth" type="GLsizei"/>
484 <param name="border" type="GLint"/>
485 <param name="imageSize" type="GLsizei" counter="true"/>
486 <param name="data" type="const GLvoid *" count="imageSize"/>
491 <param name="target" type="GLenum"/>
492 <param name="level" type="GLint"/>
493 <param name="xoffset" type="GLint"/>
494 <param name="yoffset" type="GLint"/>
495 <param name="zoffset" type="GLint"/>
496 <param name="width" type="GLsizei"/>
497 <param name="height" type="GLsizei"/>
498 <param name="depth" type="GLsizei"/>
499 <param name="format" type="GLenum"/>
500 <param name="imageSize" type="GLsizei" counter="true"/>
501 <param name="data" type="const GLvoid *" count="imageSize"/>
505 <param name="target" type="GLenum"/>
506 <param name="level" type="GLint"/>
507 <param name="xoffset" type="GLint"/>
508 <param name="yoffset" type="GLint"/>
509 <param name="zoffset" type="GLint"/>
510 <param name="x" type="GLint"/>
511 <param name="y" type="GLint"/>
512 <param name="width" type="GLsizei"/>
513 <param name="height" type="GLsizei"/>
518 <param name="target" type="GLenum"/>
519 <param name="attachment" type="GLenum"/>
520 <param name="textarget" type="GLenum"/>
521 <param name="texture" type="GLuint"/>
522 <param name="level" type="GLint"/>
523 <param name="zoffset" type="GLint"/>
527 <param name="target" type="GLenum"/>
528 <param name="level" type="GLint"/>
529 <param name="internalformat" type="GLenum"/>
530 <param name="width" type="GLsizei"/>
531 <param name="height" type="GLsizei"/>
532 <param name="depth" type="GLsizei"/>
533 <param name="border" type="GLint"/>
534 <param name="format" type="GLenum"/>
535 <param name="type" type="GLenum"/>
536 <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_format="format" img_type="type" img_target="target" img_null_flag="true" img_pad_dimensions="true"/>
540 <param name="target" type="GLenum"/>
541 <param name="level" type="GLint"/>
542 <param name="xoffset" type="GLint"/>
543 <param name="yoffset" type="GLint"/>
544 <param name="zoffset" type="GLint"/>
545 <param name="width" type="GLsizei"/>
546 <param name="height" type="GLsizei"/>
547 <param name="depth" type="GLsizei"/>
548 <param name="format" type="GLenum"/>
549 <param name="type" type="GLenum"/>
550 <param name="UNUSED" type="GLuint" padding="true"/>
551 <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_xoff="xoffset" img_yoff="yoffset" img_zoff="zoffset" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/>
604 <param name="program" type="GLuint"/>
605 <param name="bufSize" type="GLsizei"/>
606 <param name="length" type="GLsizei *"/>
607 <param name="binaryFormat" type="GLenum *"/>
608 <param name="binary" type="GLvoid *"/>
612 <param name="program" type="GLuint"/>
613 <param name="binaryFormat" type="GLenum"/>
614 <param name="binary" type="const GLvoid *"/>
615 <param name="length" type="GLint"/>
638 <param name="target" type="GLenum"/>
639 <param name="numAttachments" type="GLsizei"/>
640 <param name="attachments" type="const GLenum *" count="numAttachments"/>
660 <param name="array" type="GLuint"/>
664 <param name="n" type="GLsizei"/>
665 <param name="arrays" type="const GLuint *" count="n"/>
669 <param name="n" type="GLsizei"/>
670 <param name="arrays" type="GLuint *" output="true" count="n"/>
674 <param name="array" type="GLuint"/>
749 <param name="n" type="GLsizei" counter="true"/>
750 <param name="bufs" type="const GLenum *" count="n"/>
757 <param name="mode" type="GLenum"/>
770 <param name="n" type="GLsizei"/>
771 <param name="ids" type="GLuint *"/>
775 <param name="n" type="GLsizei"/>
776 <param name="ids" type="const GLuint *"/>
780 <param name="id" type="GLuint"/>
785 <param name="target" type="GLenum"/>
786 <param name="id" type="GLuint"/>
790 <param name="target" type="GLenum"/>
794 <param name="target" type="GLenum"/>
795 <param name="pname" type="GLenum"/>
796 <param name="params" type="GLint *"/>
800 <param name="id" type="GLuint"/>
801 <param name="pname" type="GLenum"/>
802 <param name="params" type="GLint *"/>
806 <param name="id" type="GLuint"/>
807 <param name="pname" type="GLenum"/>
808 <param name="params" type="GLuint *"/>
844 <param name="target" type="GLenum"/>
845 <param name="offset" type="GLintptr"/>
846 <param name="size" type="GLsizeiptr"/>
847 <param name="length" type="GLbitfield"/>
853 <param name="target" type="GLenum"/>
854 <param name="offset" type="GLintptr"/>
855 <param name="length" type="GLsizeiptr"/>
870 <param name="id" type="GLuint"/>
871 <param name="target" type="GLenum"/>
875 <param name="pname" type="GLenum"/>
876 <param name="params" type="GLint64 *" output="true" variable_param="pname"/>
884 <param name="n" type="GLsizei" counter="true"/>
885 <param name="bufs" type="const GLenum *" count="n"/>
891 <param name="value" type="GLfloat"/>
904 <param name="target" type="GLenum"/>
905 <param name="samples" type="GLsizei"/>
906 <param name="internalformat" type="GLenum"/>
907 <param name="width" type="GLsizei"/>
908 <param name="height" type="GLsizei"/>
909 <param name="depth" type="GLsizei"/>
910 <param name="fixedsamplelocations" type="GLboolean"/>
917 <param name="buf" type="GLuint"/>
918 <param name="sfactor" type="GLenum"/>
919 <param name="dfactor" type="GLenum"/>
923 <param name="buf" type="GLuint"/>
924 <param name="sfactorRGB" type="GLenum"/>
925 <param name="dfactorRGB" type="GLenum"/>
926 <param name="sfactorAlpha" type="GLenum"/>
927 <param name="dfactorAlpha" type="GLenum"/>
931 <param name="buf" type="GLuint"/>
932 <param name="mode" type="GLenum"/>
936 <param name="buf" type="GLuint"/>
937 <param name="modeRGB" type="GLenum"/>
938 <param name="modeA" type="GLenum"/>
942 <param name="buf" type="GLuint"/>
943 <param name="r" type="GLboolean"/>
944 <param name="g" type="GLboolean"/>
945 <param name="b" type="GLboolean"/>
946 <param name="a" type="GLboolean"/>
950 <param name="target" type="GLenum"/>
951 <param name="index" type="GLuint"/>
955 <param name="target" type="GLenum"/>
956 <param name="index" type="GLuint"/>
960 <param name="target" type="GLenum"/>
961 <param name="index" type="GLuint"/>
970 <param name="target" type="GLenum"/>
971 <param name="attachment" type="GLenum"/>
972 <param name="texture" type="GLuint"/>
973 <param name="level" type="GLint"/>
982 <param name="sampler" type="GLuint"/>
983 <param name="pname" type="GLenum"/>
984 <param name="params" type="const GLint *"/>
988 <param name="sampler" type="GLuint"/>
989 <param name="pname" type="GLenum"/>
990 <param name="params" type="const GLuint *"/>
994 <param name="sampler" type="GLuint"/>
995 <param name="pname" type="GLenum"/>
996 <param name="params" type="GLint *"/>
1000 <param name="sampler" type="GLuint"/>
1001 <param name="pname" type="GLenum"/>
1002 <param name="params" type="GLuint *"/>
1010 <param name="target" type="GLenum"/>
1011 <param name="internalFormat" type="GLenum"/>
1012 <param name="buffer" type="GLuint"/>
1016 <param name="target" type="GLenum"/>
1017 <param name="internalformat" type="GLenum"/>
1018 <param name="buffer" type="GLuint"/>
1019 <param name="offset" type="GLintptr"/>
1020 <param name="size" type="GLsizeiptr"/>
1028 <param name="minX" type="GLfloat"/>
1029 <param name="minY" type="GLfloat"/>
1030 <param name="minZ" type="GLfloat"/>
1031 <param name="minW" type="GLfloat"/>
1032 <param name="maxX" type="GLfloat"/>
1033 <param name="maxY" type="GLfloat"/>
1034 <param name="maxZ" type="GLfloat"/>
1035 <param name="maxW" type="GLfloat"/>
1046 <param name="mode" type="GLenum"/>
1047 <param name="first" type="GLint"/>
1048 <param name="count" type="GLsizei"/>
1049 <param name="instancecount" type="GLsizei"/>
1050 <param name="baseinstance" type="GLuint"/>
1055 <param name="mode" type="GLenum"/>
1056 <param name="count" type="GLsizei"/>
1057 <param name="type" type="GLenum"/>
1058 <param name="indices" type="const GLvoid *"/>
1059 <param name="instancecount" type="GLsizei"/>
1060 <param name="baseinstance" type="GLuint"/>
1065 <param name="mode" type="GLenum"/>
1066 <param name="count" type="GLsizei"/>
1067 <param name="type" type="GLenum"/>
1068 <param name="indices" type="const GLvoid *"/>
1069 <param name="instancecount" type="GLsizei"/>
1070 <param name="basevertex" type="GLint"/>
1071 <param name="baseinstance" type="GLuint"/>
1080 <param name="mode" type="GLenum"/>
1081 <param name="count" type="GLsizei"/>
1082 <param name="type" type="GLenum"/>
1083 <param name="indices" type="const GLvoid *"/>
1084 <param name="basevertex" type="GLint"/>
1089 <param name="mode" type="GLenum"/>
1090 <param name="start" type="GLuint"/>
1091 <param name="end" type="GLuint"/>
1092 <param name="count" type="GLsizei"/>
1093 <param name="type" type="GLenum"/>
1094 <param name="indices" type="const GLvoid *"/>
1095 <param name="basevertex" type="GLint"/>
1100 <param name="mode" type="GLenum"/>
1101 <param name="count" type="const GLsizei *"/>
1102 <param name="type" type="GLenum"/>
1103 <param name="indices" type="const GLvoid * const *"/>
1104 <param name="primcount" type="GLsizei"/>
1105 <param name="basevertex" type="const GLint *"/>
1110 <param name="mode" type="GLenum"/>
1111 <param name="count" type="GLsizei"/>
1112 <param name="type" type="GLenum"/>
1113 <param name="indices" type="const GLvoid *"/>
1114 <param name="primcount" type="GLsizei"/>
1115 <param name="basevertex" type="GLint"/>
1123 <param name="srcName" type="GLuint"/>
1124 <param name="srcTarget" type="GLenum"/>
1125 <param name="srcLevel" type="GLint"/>
1126 <param name="srcX" type="GLint"/>
1127 <param name="srcY" type="GLint"/>
1128 <param name="srcZ" type="GLint"/>
1129 <param name="dstName" type="GLuint"/>
1130 <param name="dstTarget" type="GLenum"/>
1131 <param name="dstLevel" type="GLint"/>
1132 <param name="dstX" type="GLint"/>
1133 <param name="dstY" type="GLint"/>
1134 <param name="dstZ" type="GLint"/>
1135 <param name="srcWidth" type="GLsizei"/>
1136 <param name="srcHeight" type="GLsizei"/>
1137 <param name="srcDepth" type="GLsizei"/>
1145 <param name="buf" type="GLuint"/>
1146 <param name="sfactor" type="GLenum"/>
1147 <param name="dfactor" type="GLenum"/>
1151 <param name="buf" type="GLuint"/>
1152 <param name="sfactorRGB" type="GLenum"/>
1153 <param name="dfactorRGB" type="GLenum"/>
1154 <param name="sfactorAlpha" type="GLenum"/>
1155 <param name="dfactorAlpha" type="GLenum"/>
1159 <param name="buf" type="GLuint"/>
1160 <param name="mode" type="GLenum"/>
1164 <param name="buf" type="GLuint"/>
1165 <param name="modeRGB" type="GLenum"/>
1166 <param name="modeA" type="GLenum"/>
1170 <param name="buf" type="GLuint"/>
1171 <param name="r" type="GLboolean"/>
1172 <param name="g" type="GLboolean"/>
1173 <param name="b" type="GLboolean"/>
1174 <param name="a" type="GLboolean"/>
1178 <param name="target" type="GLenum"/>
1179 <param name="index" type="GLuint"/>
1183 <param name="target" type="GLenum"/>
1184 <param name="index" type="GLuint"/>
1188 <param name="target" type="GLenum"/>
1189 <param name="index" type="GLuint"/>
1198 <param name="minX" type="GLfloat"/>
1199 <param name="minY" type="GLfloat"/>
1200 <param name="minZ" type="GLfloat"/>
1201 <param name="minW" type="GLfloat"/>
1202 <param name="maxX" type="GLfloat"/>
1203 <param name="maxY" type="GLfloat"/>
1204 <param name="maxZ" type="GLfloat"/>
1205 <param name="maxW" type="GLfloat"/>
1213 <param name="target" type="GLenum"/>
1214 <param name="internalFormat" type="GLenum"/>
1215 <param name="buffer" type="GLuint"/>
1219 <param name="target" type="GLenum"/>
1220 <param name="internalformat" type="GLenum"/>
1221 <param name="buffer" type="GLuint"/>
1222 <param name="offset" type="GLintptr"/>
1223 <param name="size" type="GLsizeiptr"/>
1232 <param name="mode" type="GLenum"/>
1233 <param name="count" type="GLsizei"/>
1234 <param name="type" type="GLenum"/>
1235 <param name="indices" type="const GLvoid *"/>
1236 <param name="basevertex" type="GLint"/>
1241 <param name="mode" type="GLenum"/>
1242 <param name="start" type="GLuint"/>
1243 <param name="end" type="GLuint"/>
1244 <param name="count" type="GLsizei"/>
1245 <param name="type" type="GLenum"/>
1246 <param name="indices" type="const GLvoid *"/>
1247 <param name="basevertex" type="GLint"/>
1252 <param name="mode" type="GLenum"/>
1253 <param name="count" type="GLsizei"/>
1254 <param name="type" type="GLenum"/>
1255 <param name="indices" type="const GLvoid *"/>
1256 <param name="primcount" type="GLsizei"/>
1257 <param name="basevertex" type="GLint"/>
1264 <param name="target" type="GLenum"/>
1265 <param name="size" type="GLsizeiptr"/>
1266 <param name="data" type="const GLvoid *"/>
1267 <param name="flags" type="GLbitfield"/>
1275 <param name="program" type="GLuint"/>
1276 <param name="colorNumber" type="GLuint"/>
1277 <param name="index" type="GLuint"/>
1278 <param name="name" type="const GLchar *"/>
1283 <param name="program" type="GLuint"/>
1284 <param name="name" type="const GLchar *"/>
1290 <param name="program" type="GLuint"/>
1291 <param name="programInterface" type="GLenum"/>
1292 <param name="name" type="const GLchar *"/>
1301 <param name="texture" type="GLuint"/>
1302 <param name="level" type="GLint"/>
1303 <param name="format" type="GLenum"/>
1304 <param name="type" type="GLenum"/>
1305 <param name="data" type="const GLvoid *"/>
1309 <param name="texture" type="GLuint"/>
1310 <param name="level" type="GLint"/>
1311 <param name="xoffset" type="GLint"/>
1312 <param name="yoffset" type="GLint"/>
1313 <param name="zoffset" type="GLint"/>
1314 <param name="width" type="GLsizei"/>
1315 <param name="height" type="GLsizei"/>
1316 <param name="depth" type="GLsizei"/>
1317 <param name="format" type="GLenum"/>
1318 <param name="type" type="GLenum"/>
1319 <param name="data" type="const GLvoid *"/>
1336 <param name="origin" type="GLenum"/>
1337 <param name="depth" type="GLenum"/>
1345 <param name="srcName" type="GLuint"/>
1346 <param name="srcTarget" type="GLenum"/>
1347 <param name="srcLevel" type="GLint"/>
1348 <param name="srcX" type="GLint"/>
1349 <param name="srcY" type="GLint"/>
1350 <param name="srcZ" type="GLint"/>
1351 <param name="dstName" type="GLuint"/>
1352 <param name="dstTarget" type="GLenum"/>
1353 <param name="dstLevel" type="GLint"/>
1354 <param name="dstX" type="GLint"/>
1355 <param name="dstY" type="GLint"/>
1356 <param name="dstZ" type="GLint"/>
1357 <param name="srcWidth" type="GLsizei"/>
1358 <param name="srcHeight" type="GLsizei"/>
1359 <param name="srcDepth" type="GLsizei"/>
1400 <param name="target" type="GLenum"/>
1401 <param name="attachment" type="GLenum"/>
1402 <param name="texture" type="GLuint"/>
1403 <param name="level" type="GLint"/>
1413 <param name="target" type="GLenum"/>
1414 <param name="pname" type="GLenum"/>
1415 <param name="params" type="const GLint *"/>
1419 <param name="target" type="GLenum"/>
1420 <param name="pname" type="GLenum"/>
1421 <param name="params" type="const GLuint *"/>
1425 <param name="target" type="GLenum"/>
1426 <param name="pname" type="GLenum"/>
1427 <param name="params" type="GLint *"/>
1431 <param name="target" type="GLenum"/>
1432 <param name="pname" type="GLenum"/>
1433 <param name="params" type="GLuint *"/>
1437 <param name="sampler" type="GLuint"/>
1438 <param name="pname" type="GLenum"/>
1439 <param name="params" type="const GLint *"/>
1443 <param name="sampler" type="GLuint"/>
1444 <param name="pname" type="GLenum"/>
1445 <param name="params" type="const GLuint *"/>
1449 <param name="sampler" type="GLuint"/>
1450 <param name="pname" type="GLenum"/>
1451 <param name="params" type="GLint *"/>
1455 <param name="sampler" type="GLuint"/>
1456 <param name="pname" type="GLenum"/>
1457 <param name="params" type="GLuint *"/>
1464 <param name="first" type="GLuint"/>
1465 <param name="count" type="GLsizei"/>
1466 <param name="v" type="const GLfloat *"/>
1469 <param name="index" type="GLuint"/>
1470 <param name="x" type="GLfloat"/>
1471 <param name="y" type="GLfloat"/>
1472 <param name="w" type="GLfloat"/>
1473 <param name="h" type="GLfloat"/>
1476 <param name="index" type="GLuint"/>
1477 <param name="v" type="const GLfloat *"/>
1480 <param name="first" type="GLuint"/>
1481 <param name="count" type="GLsizei"/>
1482 <param name="v" type="const int *"/>
1485 <param name="index" type="GLuint"/>
1486 <param name="left" type="GLint"/>
1487 <param name="bottom" type="GLint"/>
1488 <param name="width" type="GLsizei"/>
1489 <param name="height" type="GLsizei"/>
1492 <param name="index" type="GLuint"/>
1493 <param name="v" type="const GLint *"/>
1496 <param name="first" type="GLuint"/>
1497 <param name="count" type="GLsizei"/>
1498 <param name="v" type="const GLfloat *" count="(2 * count)"/>
1501 <param name="index" type="GLuint"/>
1502 <param name="n" type="GLfloat"/>
1503 <param name="f" type="GLfloat"/>
1506 <param name="target" type="GLenum"/>
1507 <param name="index" type="GLuint"/>
1508 <param name="data" type="GLfloat *"/>
1516 <param name="texture" type="GLuint"/>
1517 <param name="target" type="GLenum"/>
1518 <param name="origtexture" type="GLuint"/>
1519 <param name="internalformat" type="GLenum"/>
1520 <param name="minlevel" type="GLuint"/>
1521 <param name="numlevels" type="GLuint"/>
1522 <param name="minlayer" type="GLuint"/>
1523 <param name="numlayers" type="GLuint"/>
1529 <param name="texture" type="GLuint"/>
1530 <param name="target" type="GLenum"/>
1531 <param name="origtexture" type="GLuint"/>
1532 <param name="internalformat" type="GLenum"/>
1533 <param name="minlevel" type="GLuint"/>
1534 <param name="numlevels" type="GLuint"/>
1535 <param name="minlayer" type="GLuint"/>
1536 <param name="numlayers" type="GLuint"/>
1544 <param name="target" type="GLenum"/>
1545 <param name="pname" type="GLenum"/>
1546 <param name="param" type="GLint" />
1549 <param name="target" type="GLenum" />
1550 <param name="pname" type="GLenum" />
1551 <param name="params" type="GLint *" output="true" />