Lines Matching full:param
13 <param name="value" type="GLfloat"/>
17 <param name="buf" type="GLuint"/>
18 <param name="sfactor" type="GLenum"/>
19 <param name="dfactor" type="GLenum"/>
23 <param name="buf" type="GLuint"/>
24 <param name="sfactorRGB" type="GLenum"/>
25 <param name="dfactorRGB" type="GLenum"/>
26 <param name="sfactorAlpha" type="GLenum"/>
27 <param name="dfactorAlpha" type="GLenum"/>
31 <param name="buf" type="GLuint"/>
32 <param name="mode" type="GLenum"/>
36 <param name="buf" type="GLuint"/>
37 <param name="modeRGB" type="GLenum"/>
38 <param name="modeA" type="GLenum"/>
66 <param name="barriers" type="GLbitfield"/>
80 <param name="factor" type="GLfloat"/>
81 <param name="units" type="GLfloat"/>
82 <param name="clamp" type="GLfloat"/>
88 <param name="shader" type="GLuint"/>
89 <param name="pEntryPoint" type="const GLchar *"/>
90 <param name="numSpecializationConstants" type="GLuint"/>
91 <param name="pConstantIndex" type="const GLuint *"/>
92 <param name="pConstantValue" type="const GLuint *"/>
99 <param name="mode" type="GLenum"/>
100 <param name="indirect" type="GLintptr"/>
101 <param name="drawcount" type="GLintptr"/>
102 <param name="maxdrawcount" type="GLsizei"/>
103 <param name="stride" type="GLsizei"/>
108 <param name="mode" type="GLenum"/>
109 <param name="type" type="GLenum"/>
110 <param name="indirect" type="GLintptr"/>
111 <param name="drawcount" type="GLintptr"/>
112 <param name="maxdrawcount" type="GLsizei"/>
113 <param name="stride" type="GLsizei"/>