Lines Matching defs:sbe
398 anv_batch_emit(&pipeline->base.batch, GENX(3DSTATE_SBE), sbe);
400 anv_batch_emit(&pipeline->base.batch, GENX(3DSTATE_SBE_SWIZ), sbe);
409 struct GENX(3DSTATE_SBE) sbe = {
422 sbe.AttributeActiveComponentFormat[i] = ACF_XYZW;
431 # define swiz sbe
459 sbe.PointSpriteTextureCoordinateEnable = 1 << input_index;
498 sbe.VertexURBEntryReadOffset = urb_entry_read_offset;
499 sbe.VertexURBEntryReadLength = DIV_ROUND_UP(max_source_attr + 1, 2);
501 sbe.ForceVertexURBEntryReadOffset = true;
502 sbe.ForceVertexURBEntryReadLength = true;
555 GENX(3DSTATE_SBE_pack)(&pipeline->base.batch, dw, &sbe);