Lines Matching defs:map
334 task_prog_data ? task_prog_data->map.size_dw : 0,
335 mesh_prog_data->map.size_dw);
509 const struct brw_mue_map *mue = &mesh_prog_data->map;
789 point_from_shader = mesh_prog_data->map.start_dw[VARYING_SLOT_PSIZ] >= 0;
1015 struct anv_pipeline_bind_map *map;
1017 map = &pipeline->shaders[MESA_SHADER_FRAGMENT]->bind_map;
1018 surface_count = map->surface_count;
1031 struct anv_pipeline_binding *binding = &map->surface_to_descriptor[i];
1235 mesh_prog_data->map.start_dw[VARYING_SLOT_VIEWPORT] >= 0) {
1255 clip_mesh.PrimitiveHeaderEnable = mesh_prog_data->map.per_primitive_header_size_dw > 0;
2271 mesh.MaximumPrimitiveCount = mesh_prog_data->map.max_primitives - 1;
2273 mesh.PerVertexDataPitch = mesh_prog_data->map.per_vertex_pitch_dw / 8;
2274 mesh.PerPrimitiveDataPresent = mesh_prog_data->map.per_primitive_pitch_dw > 0;
2275 mesh.PerPrimitiveDataPitch = mesh_prog_data->map.per_primitive_pitch_dw / 8;