Lines Matching defs:height
421 render_area.extent.height != iview->vk.extent.height)
503 render_area.extent.height))
769 .extent.height = anv_minify(image->vk.extent.height, level),
3565 .ViewportMatrixElementm11 = vp->height / 2,
3568 .ViewportMatrixElementm31 = vp->y + vp->height / 2,
3578 .YMinViewPort = MIN2(vp->y, vp->y + vp->height),
3579 .YMaxViewPort = MAX2(vp->y, vp->y + vp->height) - 1,
3589 gfx->render_area.extent.height > 0) {
3595 gfx->render_area.extent.height);
3616 y_max = MIN2(y_min, scissor->offset.y + scissor->extent.height);
3717 * ymax < ymin for empty clips. In case clip x, y, width height are all
3730 uint32_t y_min = MAX2(s->offset.y, MIN2(vp->y, vp->y + vp->height));
3732 uint32_t y_max = MIN2(s->offset.y + s->extent.height - 1,
3733 MAX2(vp->y, vp->y + vp->height) - 1);
3743 gfx->render_area.extent.height - 1);
3756 if (s->extent.width <= 0 || s->extent.height <= 0) {
5866 uint32_t height,
5877 width, height, depth,
5898 0, 0, 0, /* width, height, depth, */
6201 * \param height Height bound of the rendering area (already scaled down if \p
6214 unsigned width, unsigned height,
6267 (width > min_size[idx][0] || height > min_size[idx][1])) {
6491 .h = MAX2(1, render_area.offset.y + render_area.extent.height),
6513 assert(render_area.offset.y + render_area.extent.height <=
6514 iview->vk.extent.height);
6518 fb_size.h = MAX2(fb_size.h, iview->vk.extent.height);
6548 render_area.extent.height == iview->vk.extent.height);
6751 assert(render_area.offset.y + render_area.extent.height <=
6752 ds_iview->vk.extent.height);
6756 fb_size.h = MAX2(fb_size.h, ds_iview->vk.extent.height);
6779 render_area.extent.height == d_iview->vk.extent.height);
6801 render_area.extent.height == s_iview->vk.extent.height);
7047 render_area.extent.height,
7065 render_area.extent.height,
7217 gfx->render_area.extent.height,