Lines Matching defs:end
144 * heap. Various hardware units will read past the end of an object for
181 * the end of certain render passes. This is because while slow clears store
504 /** Size of the implicit CCS range at the end of the buffer
656 uint32_t end;
740 return pool->state.end + pool->back_state.end;
988 * end.
1531 void * end;
1562 batch->end = map + size;
1629 assert(batch->start <= location && location < batch->end);
2583 * This is exclusive such that end - start is the size of the range.
2585 uint64_t end;
2597 bound->end = 0;
2603 bound->end = bound->start + vb_size;
2604 assert(bound->end > bound->start); /* No overflow */
2608 bound->end = align_u64(bound->end, 64);
2612 dirty->end = MAX2(dirty->end, bound->end);
2615 assert(bound->end - bound->start <= (1ull << 32));
2616 return (dirty->end - dirty->start) > (1ull << 32);
2815 * rewrite the end to chain multiple batch together at vkQueueSubmit().
2867 * array has the location of modifying commands to the query begin and end
2892 * softpin and we also need to make sure that we can edit the end of the batch