Lines Matching defs:pool
2904 anv_state_pool_emit_data(struct anv_state_pool *pool, size_t size, size_t align, const void *p)
2908 state = anv_state_pool_alloc(pool, size, align);
2973 struct anv_block_pool *pool,
2976 anv_block_pool_foreach_bo(bo, pool) {
3045 struct anv_state_pool *pool = &device->dynamic_state_pool;
3046 buf->state = anv_state_pool_alloc(pool, size, size);
3048 buf->base.gpu = pool->block_pool.bo->offset + buf->state.offset;
3060 struct anv_state_pool *pool = &device->dynamic_state_pool;
3061 anv_state_pool_free(pool, buf->state);
3328 * the base address 0 and start the pool memory at an offset. This way we
3332 "general pool",
3338 "dynamic pool",
3357 "instruction pool",
3363 "surface state pool",
3373 "binding table pool",
3381 "binding table pool",