Lines Matching defs:base
2153 * RENDER_SURFACE_STATE structs that starts at bindless surface base
2276 * specifies the base address of the first element of the surface,
2277 * computed in software by adding the surface base address to the
2278 * byte offset of the element in the buffer. The base address must
3030 struct intel_buffer base;
3048 buf->base.gpu = pool->block_pool.bo->offset + buf->state.offset;
3049 buf->base.gpu_end = buf->base.gpu + buf->state.alloc_size;
3050 buf->base.map = buf->state.map;
3051 buf->base.driver_bo = &buf->state;
3052 return &buf->base;
3262 * base address + size can overflow 48 bits. For more information see
3328 * the base address 0 and start the pool memory at an offset. This way we
3348 * right off the bat, so they are close to the base address.
3370 * table its own base address separately from surface state base.