Lines Matching defs:windows
233 struct list_head link; /* link in the global list of windows */
236 struct list_head children_windows; /* list of children windows */
319 struct list_head windows;
351 /* Shader windows */
404 list_addtail(&window->base.link, &context.windows);
409 /* URB windows */
459 list_addtail(&window->base.link, &context.windows);
464 /* Memory editor windows */
550 list_addtail(&window->base.link, &context.windows);
555 /* 4 level page table walk windows */
630 list_addtail(&window->base.link, &context.windows);
633 /* Batch decoding windows */
787 /* This works because children windows are inserted at the back of the
832 list_addtail(&window->base.link, &context.windows);
878 list_addtail(&window->link, &context.windows);
962 list_addtail(&window->link, &context.windows);
1060 list_addtail(&window->link, &context.windows);
1068 /* Start by disposing closed windows, we don't want to destroy windows that
1072 list_for_each_entry_safe(struct window, window, &context.windows, link) {
1088 list_for_each_entry_safe(struct window, window, &context.windows, link) {
1128 list_inithead(&context.windows);