Lines Matching refs:value

410    /* Hardware doesn't understand this out-of-band value */
448 * important if more than one float is required to represent a color value.
489 * fixed-point value.
497 * fixed-point value.
511 * floating-point value by the hardware. The re-interpretation is done via
521 * floating-point value by the hardware. The re-interpretation is done via
711 * surfaces by storing alternate forms of the depth value in a HiZ surface.
714 * - An uncompressed "look at the main surface" value
716 * - A special value indicating that the main surface data should be
717 * ignored and considered to contain the clear value.
734 * The MCS value of all 1's is reserved to indicate that the pixel contains
759 * color surfaces by storing a 2-bit value for each cache line pair in the
774 * Starting with Tigerlake, each CCS value is 4 bits per cache line pair in
961 * value that indicates that the block is in the clear state. If a block
966 * clear value, the surface can be cleared to a different color by simply
974 * magic clear or pass-through value. See Clear and Pass-through for more
987 * state (see Clear) and have their value taken from outside the surface.
996 * surface and the clear value is not considered.
1013 * block in the auxiliary surface contains a magic value which indicates
1052 * This operation writes the magic "clear" value to the auxiliary surface.
1073 * writes the clear value directly into the primary or auxiliary surface.
1083 * with the magic pass-through value. If an ambiguate operation is
1136 * @brief A channel select (also known as texture swizzle) value
1384 * The exact value of this field depends heavily on the bits-per-block of
1451 * Exact value for isl_surf::row_pitch. Ignored if zero. isl_surf_init()
1529 * The interpretation of this field depends on the value of
1640 * The exact format of this value depends on hardware generation.
1666 * Send only the clear value address
1702 * The exact format of this value depends on hardware generation.
1753 * If separate stencil is not available, this must have the same value as
1761 * Both depth and stencil will get the same MOCS value. The exact format
1762 * of this value depends on hardware generation.
1774 * The depth clear value
2037 void isl_color_value_pack(const union isl_color_value *value,
2040 void isl_color_value_unpack(union isl_color_value *value,
2345 bool isl_color_value_is_zero(union isl_color_value value,
2348 bool isl_color_value_is_zero_one(union isl_color_value value,
2885 * @brief Get value of 3DSTATE_DEPTH_BUFFER.SurfaceFormat