Lines Matching refs:bld8
896 fs_builder bld8 = bld.group(8, q);
912 bld8.LOAD_PAYLOAD(srcs[URB_LOGICAL_SRC_DATA], payload_srcs, length, 0);
914 fs_inst *inst = bld8.emit(SHADER_OPCODE_URB_WRITE_LOGICAL,
927 fs_builder bld8 = bld.group(8, q);
940 bld8.LOAD_PAYLOAD(srcs[URB_LOGICAL_SRC_DATA], payload_srcs, length, 0);
942 fs_inst *inst = bld8.emit(SHADER_OPCODE_URB_WRITE_LOGICAL,
978 fs_builder bld8 = bld.group(8, q);
980 fs_reg off = bld8.vgrf(BRW_REGISTER_TYPE_UD, 1);
981 bld8.MOV(off, quarter(offset_src, q));
982 bld8.ADD(off, off, brw_imm_ud(c + base_in_dwords));
984 fs_reg mask = bld8.vgrf(BRW_REGISTER_TYPE_UD, 1);
985 bld8.AND(mask, off, brw_imm_ud(0x3));
987 fs_reg one = bld8.vgrf(BRW_REGISTER_TYPE_UD, 1);
988 bld8.MOV(one, brw_imm_ud(1));
989 bld8.SHL(mask, one, mask);
990 bld8.SHL(mask, mask, brw_imm_ud(16));
992 bld8.SHR(off, off, brw_imm_ud(2));
1006 bld8.LOAD_PAYLOAD(srcs[URB_LOGICAL_SRC_DATA], payload_srcs, length, 0);
1008 fs_inst *inst = bld8.emit(SHADER_OPCODE_URB_WRITE_LOGICAL,
1087 fs_builder bld8 = bld.group(8, q);
1089 fs_reg off = bld8.vgrf(BRW_REGISTER_TYPE_UD, 1);
1090 bld8.MOV(off, quarter(offset_src, q));
1091 bld8.ADD(off, off, brw_imm_ud(base_in_dwords + c));
1095 fs_reg comp = bld8.vgrf(BRW_REGISTER_TYPE_UD, 1);
1096 bld8.AND(comp, off, brw_imm_ud(0x3));
1097 bld8.SHL(comp, comp, brw_imm_ud(ffs(REG_SIZE) - 1));
1098 bld8.ADD(comp, comp, seq_ud);
1100 bld8.SHR(off, off, brw_imm_ud(2));
1106 fs_reg data = bld8.vgrf(BRW_REGISTER_TYPE_UD, 4);
1108 fs_inst *inst = bld8.emit(SHADER_OPCODE_URB_READ_LOGICAL,
1115 bld8.emit(SHADER_OPCODE_MOV_INDIRECT,