Lines Matching refs:found
63 bool found = false;
65 found |= check("gather channel quirk", gather_channel_quirk_mask);
66 found |= check("compressed multisample layout",
68 found |= check("16x msaa", msaa_16);
69 found |= check("y_uv image bound", y_uv_image_mask);
70 found |= check("y_u_v image bound", y_u_v_image_mask);
71 found |= check("yx_xuxv image bound", yx_xuxv_image_mask);
72 found |= check("xy_uxvx image bound", xy_uxvx_image_mask);
73 found |= check("ayuv image bound", ayuv_image_mask);
74 found |= check("xyuv image bound", xyuv_image_mask);
77 found |= check("EXT_texture_swizzle or DEPTH_TEXTURE_MODE", swizzles[i]);
78 found |= check("textureGather workarounds", gfx6_gather_wa[i]);
79 found |= check_float("scale factor", scale_factors[i]);
83 found |= check("GL_CLAMP enabled on any texture unit", gl_clamp_mask[i]);
86 return found;
102 bool found = debug_base_recompile(c, log, &old_key->base, &key->base);
105 found |= check("vertex attrib w/a flags", gl_attrib_wa_flags[i]);
108 found |= check("legacy user clipping", nr_userclip_plane_consts);
109 found |= check("copy edgeflag", copy_edgeflag);
110 found |= check("pointcoord replace", point_coord_replace);
111 found |= check("vertex color clamping", clamp_vertex_color);
113 if (!found) {
123 bool found = debug_base_recompile(c, log, &old_key->base, &key->base);
125 found |= check("input vertices", input_vertices);
126 found |= check("outputs written", outputs_written);
127 found |= check("patch outputs written", patch_outputs_written);
128 found |= check("tes primitive mode", _tes_primitive_mode);
129 found |= check("quads and equal_spacing workaround", quads_workaround);
131 if (!found) {
141 bool found = debug_base_recompile(c, log, &old_key->base, &key->base);
143 found |= check("inputs read", inputs_read);
144 found |= check("patch inputs read", patch_inputs_read);
146 if (!found) {
156 bool found = debug_base_recompile(c, log, &old_key->base, &key->base);
158 if (!found) {
168 bool found = false;
170 found |= check("alphatest, computed depth, depth test, or depth write",
172 found |= check("depth statistics", stats_wm);
173 found |= check("flat shading", flat_shade);
174 found |= check("number of color buffers", nr_color_regions);
175 found |= check("MRT alpha test", alpha_test_replicate_alpha);
176 found |= check("alpha to coverage", alpha_to_coverage);
177 found |= check("fragment color clamping", clamp_fragment_color);
178 found |= check("per-sample interpolation", persample_interp);
179 found |= check("multisampled FBO", multisample_fbo);
180 found |= check("line smoothing", line_aa);
181 found |= check("force dual color blending", force_dual_color_blend);
182 found |= check("coherent fb fetch", coherent_fb_fetch);
183 found |= check("ignore sample mask out", ignore_sample_mask_out);
184 found |= check("coarse pixel", coarse_pixel);
186 found |= check("input slots valid", input_slots_valid);
187 found |= check("mrt alpha test function", alpha_test_func);
188 found |= check("mrt alpha test reference value", alpha_test_ref);
190 found |= debug_base_recompile(c, log, &old_key->base, &key->base);
192 if (!found) {
202 bool found = debug_base_recompile(c, log, &old_key->base, &key->base);
204 if (!found) {
216 brw_shader_perf_log(c, log, " No previous compile found...\n");