Lines Matching defs:ref
156 entry_ref ref;
158 while (directory.GetNextRef(&ref) == B_OK) {
159 entry.SetTo(&ref, true);
163 if (CreateRenderer(ref) == B_OK)
178 image_id image, const entry_ref* ref, ino_t node)
184 if (ref != NULL)
185 item.ref = *ref;
198 GLRendererRoster::CreateRenderer(const entry_ref& ref)
200 BEntry entry(&ref, true);
206 BPath path(&ref);
221 if ((status = AddRenderer(instantiate_renderer, image, &ref, nodeRef.node)) != B_OK) {