Lines Matching refs:target
169 void __indirect_glGetMapdv(GLenum target, GLenum query, GLdouble *v) { }
170 void __indirect_glGetMapfv(GLenum target, GLenum query, GLfloat *v) { }
171 void __indirect_glGetMapiv(GLenum target, GLenum query, GLint *v) { }
179 void __indirect_glGetTexEnvfv(GLenum target, GLenum pname, GLfloat *params) { }
180 void __indirect_glGetTexEnviv(GLenum target, GLenum pname, GLint *params) { }
184 void __indirect_glGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels) { }
185 void __indirect_glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat *params) { }
186 void __indirect_glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint *params) { }
187 void __indirect_glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params) { }
188 void __indirect_glGetTexParameteriv(GLenum target, GLenum pname, GLint *params) { }
189 void __indirect_glHint(GLenum target, GLenum mode) { }
218 void __indirect_glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points) { }
219 void __indirect_glMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points) { }
220 void __indirect_glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points) { }
221 void __indirect_glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points) { }
340 void __indirect_glTexEnvf(GLenum target, GLenum pname, GLfloat param) { }
341 void __indirect_glTexEnvfv(GLenum target, GLenum pname, const GLfloat *params) { }
342 void __indirect_glTexEnvi(GLenum target, GLenum pname, GLint param) { }
343 void __indirect_glTexEnviv(GLenum target, GLenum pname, const GLint *params) { }
350 void __indirect_glTexImage1D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels) { }
351 void __indirect_glTexImage2D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) { }
352 void __indirect_glTexParameterf(GLenum target, GLenum pname, GLfloat param) { }
353 void __indirect_glTexParameterfv(GLenum target, GLenum pname, const GLfloat *params) { }
354 void __indirect_glTexParameteri(GLenum target, GLenum pname, GLint param) { }
355 void __indirect_glTexParameteriv(GLenum target, GLenum pname, const GLint *params) { }
385 void __indirect_glBindTexture(GLenum target, GLuint texture) { }
387 void __indirect_glCopyTexImage1D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) { }
388 void __indirect_glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) { }
389 void __indirect_glCopyTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) { }
390 void __indirect_glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) { }
410 void __indirect_glTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels) { }
411 void __indirect_glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) { }
415 void __indirect_glColorSubTable(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data) { }
416 void __indirect_glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table) { }
417 void __indirect_glColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params) { }
418 void __indirect_glColorTableParameteriv(GLenum target, GLenum pname, const GLint *params) { }
419 void __indirect_glConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image) { }
420 void __indirect_glConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image) { }
421 void __indirect_glConvolutionParameterf(GLenum target, GLenum pname, GLfloat params) { }
422 void __indirect_glConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat *params) { }
423 void __indirect_glConvolutionParameteri(GLenum target, GLenum pname, GLint params) { }
424 void __indirect_glConvolutionParameteriv(GLenum target, GLenum pname, const GLint *params) { }
425 void __indirect_glCopyColorSubTable(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) { }
426 void __indirect_glCopyColorTable(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) { }
427 void __indirect_glCopyConvolutionFilter1D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) { }
428 void __indirect_glCopyConvolutionFilter2D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height) { }
429 void __indirect_glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) { }
431 void __indirect_glGetColorTable(GLenum target, GLenum format, GLenum type, GLvoid *table) { }
432 void __indirect_glGetColorTableParameterfv(GLenum target, GLenum pname, GLfloat *params) { }
433 void __indirect_glGetColorTableParameteriv(GLenum target, GLenum pname, GLint *params) { }
434 void __indirect_glGetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLvoid *image) { }
435 void __indirect_glGetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat *params) { }
436 void __indirect_glGetConvolutionParameteriv(GLenum target, GLenum pname, GLint *params) { }
437 void __indirect_glGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values) { }
438 void __indirect_glGetHistogramParameterfv(GLenum target, GLenum pname, GLfloat *params) { }
439 void __indirect_glGetHistogramParameteriv(GLenum target, GLenum pname, GLint *params) { }
440 void __indirect_glGetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum types, GLvoid *values) { }
441 void __indirect_glGetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat *params) { }
442 void __indirect_glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint *params) { }
443 void __indirect_glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span) { }
444 void __indirect_glHistogram(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink) { }
445 void __indirect_glMinmax(GLenum target, GLenum internalformat, GLboolean sink) { }
446 void __indirect_glResetHistogram(GLenum target) { }
447 void __indirect_glResetMinmax(GLenum target) { }
448 void __indirect_glSeparableFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column) { }
449 void __indirect_glTexImage3D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) { }
450 void __indirect_glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) { }
453 void __indirect_glMultiTexCoord1d(GLenum target, GLdouble s) { }
454 void __indirect_glMultiTexCoord1dv(GLenum target, const GLdouble *v) { }
455 void __indirect_glMultiTexCoord1fARB(GLenum target, GLfloat s) { }
456 void __indirect_glMultiTexCoord1fvARB(GLenum target, const GLfloat *v) { }
457 void __indirect_glMultiTexCoord1i(GLenum target, GLint s) { }
458 void __indirect_glMultiTexCoord1iv(GLenum target, const GLint *v) { }
459 void __indirect_glMultiTexCoord1s(GLenum target, GLshort s) { }
460 void __indirect_glMultiTexCoord1sv(GLenum target, const GLshort *v) { }
461 void __indirect_glMultiTexCoord2d(GLenum target, GLdouble s, GLdouble t) { }
462 void __indirect_glMultiTexCoord2dv(GLenum target, const GLdouble *v) { }
463 void __indirect_glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t) { }
464 void __indirect_glMultiTexCoord2fvARB(GLenum target, const GLfloat *v) { }
465 void __indirect_glMultiTexCoord2i(GLenum target, GLint s, GLint t) { }
466 void __indirect_glMultiTexCoord2iv(GLenum target, const GLint *v) { }
467 void __indirect_glMultiTexCoord2s(GLenum target, GLshort s, GLshort t) { }
468 void __indirect_glMultiTexCoord2sv(GLenum target, const GLshort *v) { }
469 void __indirect_glMultiTexCoord3d(GLenum target, GLdouble s, GLdouble t, GLdouble r) { }
470 void __indirect_glMultiTexCoord3dv(GLenum target, const GLdouble *v) { }
471 void __indirect_glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r) { }
472 void __indirect_glMultiTexCoord3fvARB(GLenum target, const GLfloat *v) { }
473 void __indirect_glMultiTexCoord3i(GLenum target, GLint s, GLint t, GLint r) { }
474 void __indirect_glMultiTexCoord3iv(GLenum target, const GLint *v) { }
475 void __indirect_glMultiTexCoord3s(GLenum target, GLshort s, GLshort t, GLshort r) { }
476 void __indirect_glMultiTexCoord3sv(GLenum target, const GLshort *v) { }
477 void __indirect_glMultiTexCoord4d(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) { }
478 void __indirect_glMultiTexCoord4dv(GLenum target, const GLdouble *v) { }
479 void __indirect_glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) { }
480 void __indirect_glMultiTexCoord4fvARB(GLenum target, const GLfloat *v) { }
481 void __indirect_glMultiTexCoord4i(GLenum target, GLint s, GLint t, GLint r, GLint q) { }
482 void __indirect_glMultiTexCoord4iv(GLenum target, const GLint *v) { }
483 void __indirect_glMultiTexCoord4s(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) { }
484 void __indirect_glMultiTexCoord4sv(GLenum target, const GLshort *v) { }
490 void __indirect_glCompressedTexImage1D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data) { }
491 void __indirect_glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) { }
492 void __indirect_glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data) { }
493 void __indirect_glCompressedTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data) { }
494 void __indirect_glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data) { }
495 void __indirect_glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) { }
496 void __indirect_glGetCompressedTexImage(GLenum target, GLint lod, GLvoid *img) { }
499 void __indirect_glGetProgramEnvParameterdvARB(GLenum target, GLuint index, GLdouble *params) { }
500 void __indirect_glGetProgramEnvParameterfvARB(GLenum target, GLuint index, GLfloat *params) { }
501 void __indirect_glGetProgramLocalParameterdvARB(GLenum target, GLuint index, GLdouble *params) { }
502 void __indirect_glGetProgramLocalParameterfvARB(GLenum target, GLuint index, GLfloat *params) { }
503 void __indirect_glGetProgramStringARB(GLenum target, GLenum pname, void *string) { }
504 void __indirect_glGetProgramivARB(GLenum target, GLenum pname, GLint *params) { }
508 void __indirect_glProgramEnvParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) { }
509 void __indirect_glProgramEnvParameter4dvARB(GLenum target, GLuint index, const GLdouble *params) { }
510 void __indirect_glProgramEnvParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { }
511 void __indirect_glProgramEnvParameter4fvARB(GLenum target, GLuint index, const GLfloat *params) { }
512 void __indirect_glProgramLocalParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) { }
513 void __indirect_glProgramLocalParameter4dvARB(GLenum target, GLuint index, const GLdouble *params) { }
514 void __indirect_glProgramLocalParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { }
515 void __indirect_glProgramLocalParameter4fvARB(GLenum target, GLuint index, const GLfloat *params) { }
516 void __indirect_glProgramStringARB(GLenum target, GLenum format, GLsizei len, const void *string) { }
554 void __indirect_glBeginQuery(GLenum target, GLuint id) { }
556 void __indirect_glEndQuery(GLenum target) { }
560 void __indirect_glGetQueryiv(GLenum target, GLenum pname, GLint *params) { }
563 void __indirect_glClampColor(GLenum target, GLenum clamp) { }
564 void __indirect_glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) { }
617 void __indirect_glBindProgramARB(GLenum target, GLuint program) { }
619 void __indirect_glExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params) { }
621 void __indirect_glGetProgramParameterdvNV(GLenum target, GLuint index, GLenum pname, GLdouble *params) { }
622 void __indirect_glGetProgramParameterfvNV(GLenum target, GLuint index, GLenum pname, GLfloat *params) { }
625 void __indirect_glGetTrackMatrixivNV(GLenum target, GLuint address, GLenum pname, GLint *params) { }
631 void __indirect_glLoadProgramNV(GLenum target, GLuint id, GLsizei len, const GLubyte *program) { }
632 void __indirect_glProgramParameters4dvNV(GLenum target, GLuint index, GLsizei count, const GLdouble *v) { }
633 void __indirect_glProgramParameters4fvNV(GLenum target, GLuint index, GLsizei count, const GLfloat *v) { }
635 void __indirect_glTrackMatrixNV(GLenum target, GLuint address, GLenum matrix, GLenum transform) { }
686 void __indirect_glBindFramebufferEXT(GLenum target, GLuint framebuffer) { }
687 void __indirect_glBindRenderbufferEXT(GLenum target, GLuint renderbuffer) { }
688 void __indirect_glBindFramebuffer(GLenum target, GLuint framebuffer) { }
689 void __indirect_glBindRenderbuffer(GLenum target, GLuint renderbuffer) { }
690 void __indirect_glCheckFramebufferStatus(GLenum target) { }
693 void __indirect_glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) { }
694 void __indirect_glFramebufferTexture1D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) { }
695 void __indirect_glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) { }
696 void __indirect_glFramebufferTexture3D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) { }
699 void __indirect_glGenerateMipmap(GLenum target) { }
700 void __indirect_glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint *params) { }
701 void __indirect_glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint *params) { }
704 void __indirect_glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) { }
706 void __indirect_glFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) { }