Lines Matching refs:nop
1150 _glapi_proc const nop = table[_gloffset_COUNT];
1152 EXPECT_EQ(nop, table[_glapi_get_proc_offset("glAttachShader")]);
1153 EXPECT_EQ(nop, table[_glapi_get_proc_offset("glCreateProgram")]);
1154 EXPECT_EQ(nop, table[_glapi_get_proc_offset("glCreateShader")]);
1155 EXPECT_EQ(nop, table[_glapi_get_proc_offset("glDeleteProgram")]);
1156 EXPECT_EQ(nop, table[_glapi_get_proc_offset("glDeleteShader")]);
1157 EXPECT_EQ(nop, table[_glapi_get_proc_offset("glDetachShader")]);
1158 EXPECT_EQ(nop, table[_glapi_get_proc_offset("glGetAttachedShaders")]);
1159 EXPECT_EQ(nop, table[_glapi_get_proc_offset("glGetProgramInfoLog")]);
1160 EXPECT_EQ(nop, table[_glapi_get_proc_offset("glGetProgramiv")]);
1161 EXPECT_EQ(nop, table[_glapi_get_proc_offset("glGetShaderInfoLog")]);
1162 EXPECT_EQ(nop, table[_glapi_get_proc_offset("glGetShaderiv")]);
1163 EXPECT_EQ(nop, table[_glapi_get_proc_offset("glIsProgram")]);
1164 EXPECT_EQ(nop, table[_glapi_get_proc_offset("glIsShader")]);
1165 EXPECT_EQ(nop, table[_glapi_get_proc_offset("glStencilFuncSeparate")]);
1166 EXPECT_EQ(nop, table[_glapi_get_proc_offset("glStencilMaskSeparate")]);
1167 EXPECT_EQ(nop, table[_glapi_get_proc_offset("glStencilOpSeparate")]);