Lines Matching defs:stride
44 __indirect_glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride,
56 else if (stride < k || order <= 0) {
76 __glFillMap1d(k, order, stride, pnts, (pc + 28));
91 if (stride != k) {
99 __glFillMap1d(k, order, stride, pnts, buf);
111 __indirect_glMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride,
123 else if (stride < k || order <= 0) {
143 __glFillMap1f(k, order, stride, pnts, (GLubyte *) (pc + 20));
154 if (stride != k) {
162 __glFillMap1f(k, order, stride, pnts, buf);