Lines Matching defs:texture
64 * "vbo", to support multiple texture coordinate arrays, generic attributes,
172 * supports only 2 texture units, then only 2 texture coordinate arrays
360 /* Multi-texture coordinate arrays require the texture target
364 GLenum texture = arrays->arrays[i].index + GL_TEXTURE0;
369 (void) memcpy(dst, &texture, 4);
372 (void) memcpy(dst, &texture, 4);
1125 * plus any additional index word e.g. for texture units or vertex
1767 __indirect_glClientActiveTexture(GLenum texture)
1773 const GLint unit = (GLint) texture - GL_TEXTURE0;