Lines Matching refs:buffer
138 void (*bindTexImage)(__GLXDRIdrawable *pdraw, int buffer, const int *attribs);
139 void (*releaseTexImage)(__GLXDRIdrawable *pdraw, int buffer);
256 * \name Drawing command buffer.
258 * Drawing commands are packed into this buffer before being sent as a
259 * single GLX protocol request. The buffer is sent when it overflows or
261 * in the buffer to be filled. \c limit is described above in the buffer
265 * also use this buffer to hold a header that describes the large
320 * When \c glRenderMode is called, the buffer associated with the
378 * the size of the above buffer.
456 * to determine when the drawing command buffer is too full to hold
458 * space that must always be available in the drawing command buffer
461 * efficacy of the buffer. The "+32" is just to keep the code working
700 ** Fill the transport buffer with the data from the users buffer,
709 /* Copy map data with a stride into a packed buffer */
718 ** Empty an image out of the reply buffer into the clients memory applying