Lines Matching refs:hr
47 HRESULT hr;
90 hr = D3D11CreateDevice(nullptr, D3D_DRIVER_TYPE_NULL, 0, D3D11_CREATE_DEVICE_DEBUG, nullptr, 0, D3D11_SDK_VERSION, nullptr, nullptr, nullptr);
91 if (SUCCEEDED(hr)) {
120 hr = D3D11CreateDeviceAndSwapChain(nullptr,
132 if (FAILED(hr)) {
137 hr = pDevice->QueryInterface(IID_IDXGIDevice, (void **)&pDXGIDevice);
138 if (FAILED(hr)) {
143 hr = pDXGIDevice->GetAdapter(&pAdapter);
144 if (FAILED(hr)) {
149 hr = pAdapter->GetDesc(&Desc);
150 if (FAILED(hr)) {
157 hr = pSwapChain->GetBuffer(0, IID_ID3D11Texture2D, (void **)&pBackBuffer);
158 if (FAILED(hr)) {
169 hr = pDevice->CreateRenderTargetView(pBackBuffer.Get(), &RenderTargetViewDesc, &pRenderTargetView);
170 if (FAILED(hr)) {
181 hr = pDevice->CreateVertexShader(g_VS, sizeof g_VS, nullptr, &pVertexShader);
182 if (FAILED(hr)) {
197 hr = pDevice->CreateInputLayout(InputElementDescs,
201 if (FAILED(hr)) {
208 hr = pDevice->CreatePixelShader(g_PS, sizeof g_PS, nullptr, &pPixelShader);
209 if (FAILED(hr)) {
236 hr = pDevice->CreateBuffer(&BufferDesc, &BufferData, &pVertexBuffer);
237 if (FAILED(hr)) {
261 hr = pDevice->CreateRasterizerState(&RasterizerDesc, &pRasterizerState);
262 if (FAILED(hr)) {