Lines Matching refs:state
32 * Abstract graphics pipe state objects.
114 unsigned multisample:1; /* XXX maybe more ms state in future */
285 * The 'type' parameter identifies whether the shader state contains TGSI
313 pipe_shader_state_from_tgsi(struct pipe_shader_state *state,
316 state->type = PIPE_SHADER_IR_TGSI;
317 state->tokens = tokens;
318 memset(&state->stream_output, 0, sizeof(state->stream_output));
398 * is no pipe_surface state available such that we may
416 * Texture sampler state.
708 * created instead of during every state change.
726 * Opaque refcounted constant state object encapsulating a vertex buffer,
730 * The state contains 1 index buffer, 0 or 1 vertex buffer, and 0 or more
747 * to deduplicate identical state objects and thus enable more
817 * Draw vertex state description. It's translated to pipe_draw_info as follows: