Lines Matching refs:depth
674 * \param depth depth clear value in [0,1].
681 double depth,
696 * Clear a depth-stencil surface.
698 * \param depth depth clear value in [0,1].
704 double depth,
732 * If a depth buffer is rendered with different sample location state than
734 * depth buffer compression can depend the sample locations.
736 * This function is a hint to decompress the current depth buffer to avoid
811 * render target / depth stencil stages.
1038 * (1) implement EGL's semantic of undefined depth/stencil
1040 * example) to not store the depth buffer.